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Ok, basically I made up this 1k point necron army list I plan to use, its obviously not an anti DE army, but a general army....
1 lord w/ orb and VoD
2 squads of 3 destroyers
1k points total
Immortals (with VoD lord) and destroyers move around and shoot up things, warriors are a solid firebase...
Anyways as far as necrons vs. dark eldar how would you absolutely destroy my army and as far as anti dark eldar goes? What could I do to combat your tactics?
In case you haven't figured it out by now, im trying to find out the weaknesses in my army.
Hmmm, let me think...If I were a true DE lord...i'd probably avoid u and run back to my little ship in the webway. But since im not...
probably 1 or 2 sniper squads, and a ravager w/3 disintagrator, then I might add a talos (if that thing made contact....ouch). Defenatly a DE lord with an agoniser. Incubi if i could fit them, and a transport. and i'd give him a WWP maybe to get eh talos there fast. Idk how many points that is, but i think its pretty close, and thats what i'd take.
My sniper squads would pick on your big guys and lord. My lord would zoom up the board and slice and dice (after activating the WWP of course). So soon you'd have to worry about a vicious lord w/incubi, and a talos.
The one thing i think is wrong with your army, is there isn't enough CC capability...but they're necrons...so thats normal.
to stop me, all you'd have to do is shoot down my lord's raider, and half my army most likely won't hit combat
the snipers shouldn't be a problem for your destroyers, and your warriors can concentrate on anything that gets close.
May Necrons burn in whatever hell they came from for all eternity! :shifty:
-The God of all Machines
Last edited by The_Omnissiah; September 3rd, 2006 at 03:09.
Originally Posted by The_Omnissiah
Well as far as lack of cc goes, I considered getting scarabs instead of 3 destroyers, and get like 1 more immortal...
But in the end I think that the 3 destroyers, moving fast and hitting one concentrated place along with the other destroyers and immortals was a better choice.
And yeah, if you had a raider I would focus the 6 destroyers and 5 immortal fire on that first....then destroy your snipers.
So far so good, thanks for the reply.
Actually, as a Necron player, I'd say dump the Immortals for scarabs. 20 warriors and 6 destroyers are perfectly capable of shooting the s**t out of anything the DE posess. Your real weakness is being able to escape more than 1 assault.
DE will eat you in assault with surprising ease. What a smart DE player will do is use lots of Raiders to hit you with multiple assaults simultaneousely. you can only Veil out of 1, which granted is more than anybody else, but which still leaves your other unit out to dry.
The answer is to ditch the slow Immortals (just 5 of them isn't really all that good anyhow) and pick up two units of 5 scarab swarms (same # of points). This way, you can tie up his nasty units in CC and make sure that he hits your lines gradually.
Scarabs rock DE. In one game, I had a single unit of 5 get assaulted by 5 DE bikers who lost the combat by a wound and then fled off the table. The same unit of scarabs then assaulted a DE warriors unit in cover, killed one, and ran them off the table!
Also, WATCH OUT FOR RAVAGERS. Those things are nightmarishly powerful. Disintegrators get 3 shots or a blast template, both of which have AP on everything in the Necron Codex. And these are fast skimmers too, meaning they're tough to damage. But, of course, they're also open topped skimmers, so your Destroyers should be able to handle them.
That list is weak dude... without a monolith, necrons have a snowballs chance in hell against most other armies, and that definately includes DE.
But to answer your question, I would take 3-4 raider squads, 1-2 disentegrator ravagers with night shields, and an angry archon. I would start by destroying your lord and his little group of immortals with shooting and possibly finishing them of in cc, and possibly either tie up your destroyers in cc, weaken them with lance/assault weapon shooting or both. When that is done, I would start destroying warriors untill you phase out, and you wont have much chance at stopping me.
Get a monolith however, and you will have earned yourself free wins against DE for the rest of your life.Scarabs suck vs DE, they are worthless against our skimmers.Scarabs rock DE. In one game, I had a single unit of 5 get assaulted by 5 DE bikers who lost the combat by a wound and then fled off the table. The same unit of scarabs then assaulted a DE warriors unit in cover, killed one, and ran them off the table!
DE tactics 101:
Do not assault stuff with bikes alone. In fact, dont use bikse for anything but support and armor hunting AT ALL. Assaulting anything but guardsmen or fire warriors with bikes alone is suicide.
DE tactics 102:
Shoot stuff before it assaults your warrior squads.
Last edited by Sareld; September 3rd, 2006 at 18:17.
This isn't an anti DE army, its just a necron army.That list is weak dude... without a monolith, necrons have a snowballs chance in hell against most other armies, and that definately includes DE.
If i get a monolith its almost 1/4th of my points...remember 1k point list.
1 monolith + 1 lord w/ orb + 20 warriors alone is 735 points.
Thats the basic core necron force + one monolith. I can't even get 6 destroyers or 10 immortals without breaking 1k which...since this being a 1k list...isn't gonna happen.
Once again this isn't anti DE, so i think im gonna get rid of the vod ad 5 immortals and go scarabs instead...since thats probably a better choice in general.
Thanks for the replies.
Scarabs dont really rock anything, they are only good for absorbing fire away from the rest of the necron force since in CC they can be troublesome for DE warriors who mostly excel at ranged combat. Killing 5 bikes with scarabs is pure luck, and rellying on luck isnt the greatest thing since it usually favors the enemy.Originally Posted by Orkrontyr
Necrons have great anti MEQ weapons but they are of no particular benefit against DE with low T and Sv scores. I have outshot a list similar to yours with a basic generic DE list and
I think your list should be fairly easy to beat. The things we find hard to counter are the monolith and scythe weapon that ignores saves. Everything else in the necron list is fairly easily dealt with (if you know what to shoot it with). DE were designed to be anti-MEQ and, like necrons, we don't have very many unit choices so our lists all contain the same elements.
Consider the following typical DE units found in almost all 1000 pt lists:
1 Ravager with 3 dissintegrators and a night shield (to keep it out of your range)
2 sniper squads (2 dark lances per squad)
Archon with shadow field and drugs (either agonizer or punisher gets the same effectiveness)
1 Wytch squad w succubus w Agonizer in a raider
That's roughly 758 points (adding in some generic wargear that isn't particularly useful against necrons) and I think I could probably take your list with just that.
NOTE: at 1000 points most people take 2 ravagers
Here's how I would approach your force.
I would note the lack of monolith and try to outshoot you since I have a range advantage. The key to my strategy is my Ravager(s).
Ravager(s) and sniper squads shoot the destroyers in range; that's 7-10 AP2 shots and 4 of them insta kill with no WWB roll allowed.
Lord + Wytches either hang back out of LOS or boost a little forward but behind cover.
Ravager and snipers continue to shoot Destroyers
Lord +wytches either move+asaault from Raider (minimum 19" assault range) or maneuver again behind cover as it's easy to hide and save 1 raider)
Focus shooting on Warriors
Assault whatever is a threat with the Wytches and Lord.
You should focus on taking out the Ravagers. And I think your best chance is with your Destroyers. To prevent losing the destroyers you need to threaten my sniper squads. Scarabs are good for this if they can get close enough. In CC they can maul a 10 man sniper squad (which typically don't have a sybarite w. power weapon). A sniper squad Dark Lance can insta kill a scarab base with one wound (out of 2 possible shots) but then it's not firing at the Destroyers which are threatening the Ravager(s).
Scarabs are also a good counter against the Wytches. The Wytches will probably eventually win but not in time to move on and cause damage against phase out units.
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