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I'm a bit confused by the wording of it. Does it mean that you can move into a piece of cover and chose to stay inside of it to claim being obscured, or does it mean that instead of moving at all you can sink into a piece of terrain you were hovering above the previous turn? There's a turn's time difference between the 2, so I need to have this question cleared up.
Also, can you use this in a city fight to sink into the top level of a city ruin, since you are allowed to hover over it? I never thought about it, so I decided to ask first. Aso, have any of you tried to hoved your skimmers on top of a building just to keep it out of range of enemy firing? I'm thinking of trying that out with my hammerhead so that he has range of the entire board from a safe location.
Last edited by Swiftsword Bonaparte; September 3rd, 2006 at 21:43.
"The battlefield is a scene of constant chaos. The winner will be the one who controls that chaos, both his own and the enemies." -Napoleon Bonaparte
Admittedly it is an ill explained vehicle upgrade (not really unusual in the new Tau codex), but I'm pretty sure you can start the turn outside of the terrain. As for moving to specific floors in buildings, it's an interesting question that isn't covered at all, so I'm at a loss on this one.
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I've tried doing this in a CoD once .. except I didnt have sensor spine. One of the GW staff was 'patrolling', he saw me parked my hammerhead on the roof of a 4 floors high building and called it a monkey business. :ninja: I did it to avoid being charged by the nearby troops while still be able to shoot at other units.
I think skimmers without sensor spine just means your vehicle will not be covered within the "see through 6" into terrain" rule, even if your vehicle is parked 100 feets away from the opposite end of that terrain. I would say a skimmer with sensor spine will allow it to float over any floor (provide that you can actually fit the tank in between floors) and still benefit from the "see through 6" into terrain" rule.
I cant think of any reason why anyone would give their vehicle a Sensor Spine other than CoD games. It's only useful if you have Sensor Spine and Rappling Line strategem so you can disembark your troops on the roof of a 7 floors high building (my local GW store has one). :wacko:
A) Sensor spines are useless. They effectively give you a glance on a 4+ in cover.....which you have anyway, all the time, without a die roll if you move more than 6"
Skimmers can always hover above terrain. They are not in the terrain however, so they are targettable through more than 6", and they do not gain the the obscured target quality. As stated above, there's no reason you should care about that.
As I see you it you can use it to move very slowly through cover like normal vehicles and be able to fire all it's weapons and being obscured.
But I'll use DPods anytime
Skimmer without sensor spine end its movement phase inside a terrain have to check for Dangerous Terrain test?
One of the dude in my local GW store tells me that and I've been playing it that way ever since.
onlainari is correct- the 4th ed. rules forbid skimmers from entering area terrain. They are now required to "float over it" without taking the test. It was a big change from 3rd ed.
Also, in CoD, remember that skimmers cannot normally enter or occupy city ruins. This is specifically stated in the 'city ruins' section of CoD.
So Sensor spines have their uses. Granted, they are all dependent upon the terrain being used, so if you aren't using that much area terrain they're pretty much a waste.