Welcome to Librarium Online!
As far as I can tell the general purpose of the new codex was more or less to nerf much of what was good (guardians, vypers, starcannon, craftworlds, seer councils etc) and improve much of what was bad(Avengers, jetbikes, spears, etc) so we end up buying lots of new stuff.
Ok, at least that makes sence, and who know may make the game more fun.
But what's up with the support weapons? They were never even remotly popular. However unlike their peers who all got some loving GW seems to want them left on the Island of Misfit Toys this Christmas. If anything I think the changes to the D-cannon wind up with it being worse.
Am I missing something? Are any of you thinking "I'm totally boxing up my wraithlord and falcon and fielding these babies!" Do you have a theory what GW was thinking?
(This comes from me having accidentally bought some when I was a newb thinking they were eldar heavy weapon platforms and hoping that they'd get the treatment all the other misfits did).
"Nobody wants a Charlie in the box"
Sad truth is GW things some things work better than they do, and others worse (look at the psychic hood and assault cannon). While they try and test all thing in all circumstances, they usually don't have the creative ideas that the millions of gamers do as to how to break things for our own delight.
I've read through the changes, and they've helped them a bit, what with the lower cost on some, and the rolling to hit with seperate vibros then going from there, and the s10 hit for any part of the small blast (yes, they should have added range to them all, but oh well).
Who knows, maybe they're trying to save themselves casting more of the model, snicker, I know, that can't be it, but GW's ways are always obfuscated with a viel of stupidity. Very tough to penetrate with common sense or logic.
16,000+ of Eldar (only need flyers)
7,000+ of Nids (want heirophant)
6,000+ of Space Marines (need rever titan)
4,400+ of Cygnar (all models for the faction)
1,500+ of Legion (just started)
GW has forgotten about a thing called screening.
"Support weapons have always been that so why make them better? They were good before so they must still be good now right".
And then they forget they now have the resilience of 2 guardians where before you could use screening and they would have all the resilience of 42 guardians.
Check out my Codex: Farmyard Animals here!
If anyone wants any kind of help writing fluff for any kind of GW army just ask.
Wait maybe my info on the D-cannons is wrong. I was told that when they hit it counted like a hit from a wraithguards weapon. i.e. no watching marines sweat as you roll for their transport hit on the ordenance table or instakilling anything not T6.
If all they changed was that the thing is s10 everywhere in the template that's at least a mild buff isntead of a nerf.
I'm not sure if you are familiar with the old D-cannons. They used to be strength 10 which means they always wounded on a 2+ against everything, even wraithlords. Similarly they generally instakilled on any result particularily against most MEQ forces due to the general shortage of unmodified T6.
Against vehicles they also always penetrated on a 5-6 against anything. Though a 3 could fail to glance. However the big difference here is that they would roll that penetrating hit on the Ordinance table. Which generally means chunks flying everywhere. One of the few times your really glad to have a D-cannon is when you got that 6 on a loaded transport.
And of course against rhinos you'd glance on a 1 and penetrate on anything else. And light transports like that were a prime D-cannon target.
Anyway long story short there are two situations where the new cannon is better than the old. When you're hitting T6+ multiwound creatures and when you're hitting an AV14 vehicle that isn't a transport. However as in every other instance the old D-cannon was better I consider it a net downgrade.
On the other weapons the weaver is cheaper, but that doesn't make up for the fact you can't get penetrating hits with it and you can't put it into rear armor anymore. So it's still worse than it was in 3rd ed. And again it was very very unpopular then.
The vibrocannon got a solid buff. But between the new artilary rules, lack of screening, and their still relativly shorter range for similar weapons in other armies of the type I don't see them getting much use.