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I think hellions add alot of character to the game and are incredibly fast and could be faster with their drug roll 12 in assult
They can cover vast amounts of ground a possible 42 in including drugs i want to know are they the fastest in the game?
1 more thing can they assult after their fallback? :huh: <_< :ph34r: :unsure: <_<
You cannot use the 12" charge drug effect with a skyboard.
Theoretically, if you get the first turn and there is a unit less than 18" from them at that time, they can charge a target which is 54" from the point where they got deployed in turn two though, but that's very unlikely.
Yes, they can charge again after falling back, as they regroup automatically (of course they can only charge in the DE player's turn).
Please use punctuation.
All things considers I think a Blood angels tactical squad (rhino mounted) is the fastest unit.
Blood rage (if you roll a 1 you must move D6 inches closer to an enemy) = 6''
26'' assault move
bullshit, a wych archite with 9 wyches in a raider. since the wyches are with the archite, you can choose what drug result they get. give em 12" assault move:
fleet of foot, 1"-6"
yes, thats a MINIMUM of 27" and a MAXIMUM of 32" take that *****ing gay blood angels
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The Wych Archite uses the combat drugs differantly, and is affected differantly. (She takes hers during the assualt phase, and they last the assualt phase.) Her drugs are differant from the squad's, meaning that you roll a d6 at the begining of the game for the Wyches, and take options for the Archite during the assualt phase.
(You could however, roll the 12" move for the Wyches, and pick the same thing for the Archite.)
Yeah, you need to chill "kerpal_g".
I would say Ferocious Genestealers, from a seeding swarm are the fastest units in the game... They can assualt on the first turn, no matter what!
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Wait, you mean that optimism isn't fashionable anymore?!
Lord of Smart-ass Youthimizzles.
Soup's up, bitches!
No, they still have to roll for reserves, so they can't arrive before turn two and there is a 50% chance that they won't show up before turn three.