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Just a quick question
Does the swooping hawks intercept skill work in close combat with a walker, it clearly states that it is effective against all vehicles, I'd imagin not due to walkers fighting differently in close combat to tanks and such but I thought I'd just check to see what other people think
Project Genestealer Cult
Blood Bowl > You
I say yes, they do. It doesn't specify anything about walkers in the description of Intercept, it merely says vehicles. Since walkers are vehicles, it seems logical that it applies to them. It's a special circumstance which overides the rules in the main rulebook. I'd imagine you'd be wanting to use haywire grenades anyway.. since grenades only hit mobile walkers on a 6+, it seems that the situation is just like if you were attacking a skimmer or moving vehicle to me. Weapon skill doesn't come into it.
This could be a brutal, but potenatially very rewarding gamble.. Players who haven't read the new codex are going to be pretty damn surprised when your hawks charge a dreadnought and haywire grenade it with their high initiative.
I'd agree with the previous poster. I haven't read the Eldar codex, but from the sound of it, that's how it should work. Dark Eldar players have a neat little trick where one of their units can get an item that allows them to always hit in hand-to-hand combat on a 3+, and then they take haywire grenades. The only minor catch there is whether "hand-to-hand combat" is meant to be taken as being synonymous with the assault phase, or whether it actually means you need someone fighting back.
I've heard about this tactic being used to take down Necron monoliths with ease though (something that they seriously struggle to take down otherwise).
The thing is that dark eldar upgrade maks enemies hit them back on 3's too. And not only that, but only a succubus can have it, which is a wych squad leader thus meaning they have to give up what they really excell at for being a below mediocre, expensive, very vunerable tank hunting squad. Swooping hakws on the other hand are awesome at it.
Tenozuma - The Burninator... I came, I saw, I posted.Originally Posted by Aussie Bogan
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I dont think Dreadnoughts are classed as Vehicles. They are classed as Walkers and have seperate rules. They just use a vehicle profile. Just the same as a Wraithlord is a walker but uses and infintry profile. Neither are classed as vehicle or infintry, just walker so I'd say no in this case.
I honestly believe that you can use the power.
In the previous edition you couldn't, as walkers had to be fought using normal assault rules, but in this edition you can choose to lob a grenade at them on a roll of 6... fixed roll, regardless of WS, just as if you were trying to hit a skimmer vehicle, thus intercept grants you the ability to hit on a 4+.
If a dreadnaught is a vehicle then it cant be locked in melee combat. This would mean that it can move back 6" from melee combat, shoot all its weapons, then charge back into combat getting all its melee attacks plus bonus charging attacks.
Vehicle or not?