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I was wondering what people's opinions are on the idea of accompanying a winged Hive Tyrant with Hormagaunts. As an example, here is the relevant part of an army list I came up with today:
Hive Tyrant + Toxin Sacs + 2 x Twin-Linked Devourers + Enhanced Senses + Wings + Catalyst = 171
2 x 10 x Hormagaunts = 200
(I'm not going to post the entire army list here as this isn't the right forum for that.)
The thinking behind it is that as they are both pretty fast and can keep up with another, the Hormagaunts follow the HT in and act as a kind of "unofficial retinue" as he attacks. Not a retinue in the technical sense of the word, but a mass of bodies to accompany him. I'm aware that the HT is a Monstrous Creature so can always be picked as a target. The Catalyst could help in two situations, namely when charging an enemy with higher Initiative or one that is in cover (obviously, Adrenal Glands or Flesh Hooks cost the same and only cover one situation). It can be used to help other infantry units (Genestealers) later on as well.
The reason I'm thinking about all this is having played a friend's Dark Eldar at a society I go to the other day, and been hammered. That at least convinced me of the sense in taking Devourers rather than Scything Talons on the HT (damn those Wyches). Well, 12 shots re-rolling to hit and wound before you charge isn't to be sniffed at, even if you do end up shooting at something with a proper armour save.
I tend to use a similar setup with my winged hive tyrant:
winged hive tyrant, TL devs, STs, warp field, +BS, +S
There are some pleasant synergies. The HT provides synapse, effective shooting, some cover for the ravs, and a great big target. The hormagaunts provide fast assault and bods to lock down hidden power fists. The raveners provide even more fast assault, lots of rending attacks and a hard choice of targets for enemy troops (ie. do they shoot at the single ravs that can rend or the large number of hormies?).
Although the Winged Tyrant alone can be a force to be reckoned with, supporting it with Hormas is common... I find the Hormas are relatively risky to use without a winged Tyrant or some other form of fast/forward Synapse (winged Warriors, Infiltrating Broodlord) to ensure the Hormas behave and thus I wouldn't even consider Hormas without said Synapse. =)
For the size of the brood, I personally think 10 is far too low for Gaunts (including Hormas and Gargs)... Once they reach combat, it helps if they have the staying power to do well there even after taking some casualties at range. I'd probably try to increase the broods to 2x 15.
I don't usually bother with Catalyst, as it only helps to get attacks from creatures that'd already be dead... Of course, against the DE AdrG I merely makes attacks simultaneous, so that isn't as useful, while FlsHks would only help on the charge against enemy in cover anyway. Catalyst would probably be reasonably effective. Though I also prefer to take WField to ensure the winged Tyrant remains alive as long as possible.
The 2x TL Devo, ToxSac should make short work of DE infantry and additionally could be reasonably effective in taking out their vehicles as well. It's also a good thing the DE don't really have too many models with a decent Armour save. =) This setup is also pretty effective at range against the DE Archon/Dracon/Whatever with that annoying Shadow Field thing... You get a horrendous amount of shots, and statistically one of the saves should fail, leaving it open to other Tyranids. Of course, assuming You can shoot at the guy when he is alone and not in a unit. =)
And speaking of Wyches: Shoot them. Or rather, shoot down their Raider first, then shoot the Wyches. They only get their special save in combat, and thus FBorers, SFists, DSpitters, BStranglers, even Toxin and Frag Spores could take out a bunch of them. A DE list in general is amongst the few against which a "pure" shooty Tyranid swarm could do very well.
Last edited by Uzi-99; November 13th, 2006 at 00:53.
"The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. The inferior flesh will be entirely destroyed, all biomatter consumed. Ourselves will fight to the last, all weak flesh must be devoured."
Thank you all for replying.
Yeah, I guess the idea is rather obvious in retrospect but I just didn't realise it would be good until just now.
Uzi-99, yes I know what you mean about Catalyst, but when it comes to spending points it's a fairly cheap way of mitigating a number of different problems. As long as you don't have two or more units charging into cover / charging higher I enemies in the same turn (and of course, assuming you're not unlucky enough to fail the psychic test) it should be reasonably effective... and cost effective, considered on its own... the only other problem is that it makes the Tyrant still more expensive. I know you can make them a lot more expensive than this, but 171 points is still a lot of eggs in the one basket.
I do want to have an army that can do well against all-comers, as I am getting it ready (very slowly!) for a tournament this Easter. Finding out my planned list had a major weakness against Dark Eldar was a bit annoying to say the least...
Increase the size of the Hormagaunt broods? Hmm... Well, I have a Lictor, but I could get rid of him and increase each brood to 14... might be an idea... or on the other hand, I've given my Genestealers Ext Carapace but perhaps there's no need to give it to all 4 broods, I could exchange the Lictor for a Ravener and take the points from that and the Ext Carapace to get more Hormies... Have to think about this idea, and play some test games.
IMO the best bodyguard for a HT is gargoyles as they are faster in the movement phase which is what you need to keep up with the HT. Another thing is they have Ld 10 so if the HT dies (happens a lot actually...) they will still be able to fly around and do things instead of running around like their head was cut off (though you could say that did happens since the HT died hehe). Plus if you fighting wyches then their fleshborers and bioplasma will be very helpful against them as your bioplasma always hits on a 4+ and at 8I with 4 str as well as your fleshborer which will tear them up. Not to mention you could still use them against their skimmers.
Is it me or does any other necron player get annoyed when they see people saying "Necrons eat souls". How is that even possible as souls are part of the warp and necrons want nothing to do with it? Eh probaly me just me being picky.
Tyranid Hivemind Member