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Ok, I know what im taking and what im not taking. But some biomorphs seem to be used by others and i cant work out why. So here goes.
Lash whip and bone sword.
Acid maw-is it really worth the points on this beast?
AGlands I- whats the point? wounds will come off the ret and theres not really alot with higher I anyway.
Implant attack-with so many rending attacks, is it worth the points?
Scything talons- why dont people want the extra rending attack? You get more attacks per point than adding more members to the brood. (I take ST on the ret)
Devourer- 6 shots before launching an assault has gotta be good, why is it not generally taken?
Why dont people take them???
I'll answer from my point of view, only...
Hive Tyrant: I only use shooty hive tyrants, I prefer genestealers for assault... so the lash whip and bone sword aren't useful to me. In assaulty ones, though, I'd think every attack would be necessary to get to the hidden power fists faster.
- I wouldn't take acid maw, as with toxin sacs you'll be wounding T4's on 2's anyway... it can help against monstrous creatures and all, but I wouldn't bother with it in a generic list
- AG-I is pretty pointless for them. Only helps against things like Dark Eldar super-characters.
- Implant attack is one I actually normally take with the broodlord if I have a few points to spare. It's great against characters who will be getting invulnerable saves to possibly survive a normal attack by the broodlord.
Genestealers: I take EC only on them.... in an EC vs Scything choice, I'd go with the increased survivability any day of the week. Taking both is an option, but it makes them just so many points that I avoid.
Raveners: I don't take them much, but the devourers increase their cost by 25% if I recall correctly, yes? And with their bad BS, not many are going to hit... and re-rolling str3 still isn't that great on the hits. Devourers rely on mass wounds to accomplish things, which the raveners can't do. And on the chance they do kill a few models, you endanger your opponent denying you a charge by taking the closest models
Gargoyles: They tend to be pretty expensive (both points and cash-wise), so most avoid them for other regular troops... I've just never been too impressed by them, but I can see some value in the units.
I agree with everything that moob said.
I'd add that lw and boneswords could be cool if yo're into catalyst and abilities and stuff, but personally I'd take scythes any day. Plus, when's the last time you saw an insect-alien wielding a sword?? Oh, wait... that's actually just his arm, right? With a hand-like projection at the 'hilt'... I think it's a terrible concept, but that's me.
Tyranids: 2500 pts
Imperial Guard: 1000 pts
Witch Hunters: 1000 pts
One more thing with devourers on ravenors, If you can use them you wll probably only be able to shoot once a game since you should be in assault the rest of the time. It's a lot of points for limited action.
I'll be repeating much that has been said already...
Tyrant, Lash whip and bone sword: As it is a defensive bioweapon (combination) I see little reason to take it. Walking Tyrants have bioguns and Guards, winged Tyrants I prefer to have with maximum offensive capability.
And yes, I also hate how it looks. I was rather displeased that GW resurrected it. At the very least, they could've made look less like a carried sword. At the time 4thEd Tyranids came out, GW had concept art on the site, and it had a couple of very nice examples how to do it well... Too bad GW decided to go for the 2ndEd "sword-carrying" look.
Broodlord, Acid maw: I don't consider it worth taking on any creature, as I see it rather limited... For the units which can take it, wounding their prime targets is never really a problem. It might be useful as backup if hunting tougher prey, but I'd just try to steer clear of any targets You'd need it against.
Also, in two cases the creatures can actually take a more useful morph than the AcdMaw in the same "slot".
Broodlord, AGlands I: On a Broodlord, I agree there's no point... There's one model in the game that has the same basic Init as the Broodlord default, and a couple which can have same or higher with special rules. Certainly not enough to make investing in it a good use of points.
Broodlord, Implant attack: I see it worth the points... My CC Tyrant and Broodlord are the only models that get ImpAtt, and solely to discourage opponents from using multiwounders against them (or conversely to allow me to use them to hunt said models).
'Stealers, Scything talons: It costs points I personally rather use on ExtCar and taking both makes them very expensive. For an offensive morph ScyTal is good, but it doesn't help them if they don't reach combat...
On the BL's retinue the ScyTal can be useful as You Infiltrate and the retinue is ideally smaller so that it is easier to place, keeping the cost in check while retaining some offensive capability even if the brood has less members than a regular 'Stealer brood.
Ravener, Devourer: I use ranged bioweapons against vehicles, something Rav Devos can't do. Additionally, I find I usually Fleet rather than shoot, so I find taking a gun pointless. Might have its place, but I don't like them.
Gargoyles: I personally like them a lot, and prefer to take them instead of Hormas. Why most don't use them is probably a monetary cost issue and perceived lack of conversion skills to make them from plastic Gaunts.
"The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. The inferior flesh will be entirely destroyed, all biomatter consumed. Ourselves will fight to the last, all weak flesh must be devoured."
Love them. People are just mainly detered by the $5 cost per gargoyle.
Acid maw, implant attack, and I adrenal gland
None of these make my list. I just never seem to come up against enough multi wound guys to make the implant attack worth it and the others are pointless IMO.
Stealer Scything Talons
I much prefer the save and taking both is just too expensive. The problem is that if those scything talon stealers never make it to cc, thats 3 extra points down the drain while the ec have much more chance while still being better than almost anything else in close combat.
Devourer on Raveners
It mainly just isn't cost effective. Here it is against a guardsman
It just got messed up in 4th edition with the thorax weapon rule because now you have to buy scything talons or rending claws as well, making it very expensive to use. In 3rd edition is was decent because it was cheaper but now it is just not good enough for the cost.
Originally Posted by The Paint Monkey
Youve confirmed what I personally thought to most the biomorphs, they have now been officially blacklisted in my army! (Before they were things to avoid but experiment with now and then!)
I was going to take a thorax weapon for my ravs, you guys have put me off that now so thanks! I might still take one with a deathspitter for ranging purpose's.
And the ST on stealers, I finally have gone off the idea of taking them! Except on my retinue cos I think they have the most value there. (With EC of course.)