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Hi, I've been playing around with necrons and sisters of battle but I really don't enjoy them. As I am getting paid soon I wanted to get an army that is unique and exciting. DE seem to fit that for me but I have a few questions.
Now that Eldar have been re-done are dark eldar next on the cards? If so how long would a revamp take? It's just that I don't really want to start an army if 5-6 months down the line new models have come out for them. This hobby isn't exactly cheap after all!
Now I really don't know much about DE other than that they are fast. So are they more assualt or gunning? Am I right that the troops standard weapon is a S3 AP5 weapon with 12"? That sounds terrible. But then again I am new to GW and I may well be missing out on a lot of factors
Finally my friends have been trying to get me to buy a 1500 point army but I am not ready to spend that much money especially during christmas time! So I was looking at an army in the 1000 point range. Any advice on what to buy would be appreciated.
There are a few rumors of a DE revamp in the works, but the best guesses give it more than a year before it'll happen, and probably two.
Because the Dark Eldar can be specialized in so many different ways, it's hard to say outright what the army is good at and what it's not (for the most part). I recommend visiting your local store and asking to see the store copy of the DE codex, if they have one.
Beyond that, I can tell you that Dark Eldar are a finesse army, fast and fragile. Unlike craftworld Eldar, who have one unit for basically any army approach you like, the Dark Eldar have a slightly more limited focus because they have very few worthwhile units that can absorb hits. It's a given that most DE armies will suffer a lot of casualties, even if their general is careful to stay behind cover and rapidly tie up enemy shooting elements in assaults. However, offensively, Dark Eldar can be very strong - their shooters and basic units have good BS and access to nice heavy weaponry, and their assault units rank up there with the best of the bunch. For "are they assault" or "are they shooters" - a mix of both works really well.
The best term for the play style is 'unforgiving'. It only takes a few mistakes on your part for your whole army to go down in flames. You're almost always vulnerable, you can't let yourself be outmaneuvered. But using Dark Eldar speed, along with a solid plan for deployment and attack, your army becomes unforgiving to your opponent - they'll have a hard time matching you strength for strength if you can get your specialists where they can do the most good for you.
If you want DE, there are better players here who can recommend your first purchases (check the army list section), but I'll go out on a limb and say that whatever units you take, you're going to want them to be in transports, and at least one Ravager is highly recommended.
Let's see then...
DE aren't slated to be redone any time soon. You should get a good couple of years out of your codex (at the VERY least 18 months).
DE are indeed quite fast. Part of this comes from their large use of Raider transports, which are well armed, poorly armoured, and very quick. A number of models also have the fleet of foot ability to make them faster than your average infantry. Apart from speed, the other two main characteristics of DE are their fragility and their firepower. DE rely on cover to stay alive, since they're low toughness, low save, and not as cheap as Guardsman or Tyranid Gaunts. Their transport vehicles can be shot down by bolters, and their heavy support vehicle by anything slightly stronger (ie pulse rifles, for instance). Their firepower, however, is good. DE have the capacity to kill anything. They get plenty of anti-tank weapons and low-AP weapons strewn throughout the army, so it's hard for your opponent to kill them all early. They've all got good Ballistic Skill too, so they hit often.
Gunning or assault? Hmm, well, I'd have to say both. DE have a pretty rubbish standard troop weapon (think lasgun with an AP value), but this is made up for by their cheap special weapons, which are quite good. Also, because of that high BS, they can still get enough hits with their rifles to hurt a little bit. On the flipside, they have good Init and WS, but poor Strength, so in close combat, once again, they hit plenty, and get a few wounds from that. They also get some nice close combat weapons.
They're probably better played a bit more as an assault army, since they don't get an armour save against most troop guns, and their high Init and WS means they do well in CC. Not to mention they have some mean CC units such as Wyches, or the Lord's Incubi retinue. You CAN make a shooting army, and you can do okay with it, but I think they're better in CC.
Most experienced DE players know that there are some units worth their weight in gold, and others that aren't very useful at all. As a quick summary, I'd say the most useful units are Warriors/Raider squads, Lord with Incubi, and Wyches. Ravagers and Jetbikes are quite good, and while I don't like them, some people swear by Talos. The less useful units are Mandrakes, Grotesques, Scourges and Hellions.
For a 1000 point list, I'd recommend getting plenty of warriors, a Wych squad, a Lord, and either a Ravager or Talos. The Lord can have Warriors or Incubi as a retinue (or go without). The smaller the game, the more desirable warriors are, since Incubi are expensive (in points). You'll probably want some Raiders to cart your Wyches and Lord around, and maybe some Warriors.
I might suggest that you grab the codex and have a read, then try to build a list and put it up for analysis here on LO. And if you decide it's not for you, you've only spent money on a codex.
A warning though:
DE are not for the faint of heart, or people who lack patience. They are a difficult army to use well due to their fragility, and most people lose a few before they start winning. I've played them for a year or two and am about 50/50 with them (although I don't claim to be a great player). If you can deal with that, then they can be an interesting army to play.
Thanks for the reply. It does sound like a very difficult yet highly rewarding army to play. I've only just started with 40K so playing such a difficult army may be a bad move on my part but i've always routed for the underdog. It certainly feels right for me to play these speed freaks and im ready to get my butt kicked a lot before I learn how to use them!
My play group consists of one Iron Warrior player, one undivided chaos player and a tyranid player...ugh! I'm really still finding my feet with 40k so to an extent im not sure whats best to take against these armies. Im not a fan of having to meta-game and would much prefer making a balanced army but if the others do the same I am only going to make it even harder on myself!
At the end of the day I don't want to waste money through lack of understanding on how to field a DE army.
Hey there Plasma burns! Welcome to LO
You're certainly in the right place if you want to learn about DE, or any other force for that matter.
I'd advise taking a long hard read at the posts and topics on the DE forum and also the army lists - this'll definitely save you money as it means you won't go and splash out on some darklance wielding scourge or somethin.
Feel free to PM the people with a lot of DE experience - you'll soon realise who they are, and they're very very nice people.
I'm very much in the same boat as yourself, and am still deciding 'when' to start DE, but Wickywacky and Tenozuma really made up my mind for me.
There are many other experts around too. Good luck and happy pillaging, raping and torturing.
:w00t: Pillaging, raping AND torturing! Where do I sign up? Well I've just had a codex emailed to me by a friend so I now have it (for free ) in pdf format. I've not read any of the story about them as I am more concerned right now with getting together an army. I also been on a site with loads of tactical articles on DE so I am beginning to get the picture and I like the style of the army.
It's a bit late now (2am) so I'll start work on a draft army list for critique tomorrow. But thanks a lot everyone for such a quick and informative response.
You might want to take a little read of the forum rules found in my signature.
But otherwise, take your time and enjoy a fascinating race
Just make sure you've got the right version - the second edition, and not the first one which is horrible out of date.
Rest assured that when the DE revamp is done the existing models will still be serviceable, so collect away! Usually the changes invove just paperwork and minor things like specific weapons carried "may " have to changed. Having said that though, there could well be upgraded models coming out that would in no way circumvent the use of the old. But as the old saying goes "Don't hold your breath" for it could be longer than you are prepared to wait for new DE models as its well know that this race is not selling as well as Games Workshop would like.
So revel in the fact that you will be the underdog, the strange army that seems to win even when losing (in your opponents mind anyway) and glorifiy in the comments from your enemies as they sulk away muttering "I can't understand it, one shot took out my Land Raider and that was from a Jet Bike!"
Yes, welcome and practise your evil chuckle because there are going to be times when it is going to be most appropriate!
In a controversy the instant we feel anger we have already ceased striving for the truth, and have begun striving for ourselves.
Welcome, all the nice welcomes have already said. its nice to have more and more people joining our ranks, even though DE might not be some of the most popular armies around, but they are certainly very lethal, fun, and strategy dependent. So foget all the necron marching with WWB, no more monoliths, no more inquisitorial ordnance strikes and most definitely no more 3+ and 4+ armor save.
As you look through the codex, you will see that most of our weapons cant possible match those of other races, our strongest weapon is Str8, and we dont have any ordnance or barrage. Yet the weapons that we have are useful very specific uses, our hamonculus destructor is at times unpredictable but can make green posioned goo out of any models if it is to roll a low enough Ap value, our lances and blasters treat armor as 12 or less, making our ravagers excelent tank hunters but very vulnerable to almost any weaponry, our agoniser is probably one of the bestest weapons in 40k, and in the hands of our elite wariors like archons and squad leaders, they can quickly and fairly easily take down creatures the size of carnifexes. Also, things like fexes will send the most stubborn of the enemy squads running for the board edge to their mommies.
This is obviously the most exciting(and challenging) army to play in 40k universe, other then harlequins of course. It will involve a dramatic change in the way you evaluate your battles, unit selection and overal strategy as well as the loss of the first 50 games that you play before you get an idea of what DE are capable of (This is like puberty, you cant really escape it). But afterwards, thats when all the fun will starts to kick, being called "cheesy", opponents wanting a rematch, and yadayadayada...
...no, not really. That's a joke. Although it would be really funny if he did.