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Being that I have never played Eldar until I get to test drive my 500 point force, and since I've never even seen Eldar on the table before (sad, I know), I was just wondering what to expect.
This isn't technically a tactical question, but more of a general one:
What typically gets your opponent moaning about your Eldar? What equipment makes them yearn for a bit of eldritch technology and makes then really, really frustrated in a match against the Eldar?
I've heard horror stories about bright lances, but that's about it. Besides Banshees slaughtering terminators. :yes: Heh.
So bring the pain. Rather, let us revel in what really makes the monkeigh's flesh crawl! :shifty:
"Where does he get those wonderful toys?"-The Joker, Batman
Last edited by Captain America; December 8th, 2006 at 03:35.
I'm an American, religious, male and a proud Republican. You have your beliefs and (gasp) I have mine. Deal with it!Originally Posted by Wikipedia
It used to be starcannons. For weapons now a mix is best. Most my enemies hate my waithlords, and defently they hate my avatar. Reapers always make marines have nightmares. Firedragons are the bane of all heavy armour.
Now it seems most guys are useful and can really put the hate on.
swooping hawks! will send necron moniliths running!
I love Pathfinders.
Fully tooled-up falcons...
"I can't kill that bloody thing no matter how much I shoot at it!"
"Well then perhaps it'd be best to stop trying :P"
The funny thing is, that's usually a good piece of advice that never gets taken... the rest of my army is made of candy floss but people tend to attack the falcons just because they're big models and up close. Excellent psych-out unit :D
A full squad of reapers with an exarch, fast shot, and eldar missile launcher always made my opponents moan and cry. The wraithlord put shivers down the spine of my opponent every time too.
Things your opponent will enter fearing:
dark reapers, wraithlords, howling banshees, avatar, shining spears, dire avengers, mind war
Things your opponent will fear upon leaving:
falcons (like the plague), fire dragons, fortune, shining spears (they got mentioned twice!)
People tend to have some huge misconceptions on what they should be worrying about when vsing eldar. Its amazing how many people on LO advise to use heavy bolters to kill fragile aspect warriors and then scream in anguish as they realise the eldar player wasn't stupid enough to let them get shot up.
Check out my Codex: Farmyard Animals here!
If anyone wants any kind of help writing fluff for any kind of GW army just ask.
When you let loose with a Heavy 3 (FAAAST SHOOOT!) Tempest Launcher, most are gonna cry... man that weapon rocks.
And the Falcon is reckonned by many as the ultimate cheese-device.
Eldrad Ulthran; Fortune and Doom
The ability to cast three powers a turn is very nice indeed, and he is able to kill quite a bit in CC.
The only downside is that he's slow, and often needs protection.
I'll vote for reapers too. Since Joe Average opponent plays a marine army, on paper reapers are just SCARY. Once he's played eldar a few times he realizes that they're quite killable, but until then they can dominiate a battlefield with the mere THREAT of long-range AP3 goodness.
The curious thing about Eldar is pretty much anything can be a horror story for one opponent or another, but go to the next person and he will have had no problem with them.
Take two easy examples:
Banshees - lethal right, they charge your termie squad, hit first, kill everyone and consolidate into the next unit without pausing for breath, but trot over to the next table and you hear "nah, never had a problem, just shot the hell out of their transport and then shot the hell out of them"
Reapers - lethal? wipe out marines by the score? True but - from the mouth of my 11 year old - "no I didnt have a problem with them, they came on from reserve in turn 3, I zoomed my LST over, killed 4 and teh last one ran off the table"
See? Eldar units are mostly eceeding good at one thing, but very fragile if used in any other way, and quite expensive, there are ways to make more vanillia Eldar armies, but the real art for an Eldar commander is to learn to combine his different units to best effect so that the opponent a) if he deals with one threat the two he had to ignore to do so got him b) walks away thinking OW! c) plays you next time and goes for what killed him last time only to descover that this costs him the game because everything else gets him
Everything you have been told is a lie!