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Thread: ghosthelms

  1. #1
    Senior Member eldratch the fallen's Avatar
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    ghosthelms

    in your opinion is the ghosthelm better or worse?

    personally i think its worse no longer can a farseer charge a demon prince and say "hahah you hit me on 5s and i hit you on 3s!" then wounding on 2s and ignoring saves with the witch blade!

    I love Pathfinders.

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    Senior Member Scorpion_062's Avatar
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    Quote Originally Posted by eldratch the fallen View Post
    in your opinion is the ghosthelm better or worse?

    personally i think its worse no longer can a farseer charge a demon prince and say "hahah you hit me on 5s and i hit you on 3s!" then wounding on 2s and ignoring saves with the witch blade!
    Well its better at protection from warp attacks.

    Also, as far as I know, Witchblades never ignored armor saves, correct me if I'm wrong though.
    "What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea."
    - Farseer Eldrad Ulthran of Craftworld Ulthwe

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    i can't remember ever being in close combat against a demon with my farseer, i always took the ghost helm for its protection from warp attacks so i think its better.

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    Member gamerfreak's Avatar
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    I have to agree with insanity, I never got into combat with any daemon so i never really had the bonus that it provided there, (although it was funny to point out to a daemonhunter friend that it had the same effect as the grimoire of true names and more for less points!). Besides, even with a ghosthelm and an enhancing warlock, you couldnt make any daemon prince hit you on fives, (it cut the weapon skill in half, rounding up), and the witchblade never ignored armour saves. Now that the farseer has a toughness that allows him to be instant killed by a warp attack, the extra point on the roll is more than worth it.

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    Son of LO LordLink's Avatar
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    Ghosthelm got slightly worse.

    Although it was optional in the old codex.

    Now that we get instant killed when PoWed the ghosthelm is vital (although we get it as base).

    So in a way it is now a lot better as it does so much more. Even though its slightly weaker. :wacko:
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    King of Nowhere! greymonk's Avatar
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    Quote Originally Posted by LordLink View Post
    Ghosthelm got slightly worse.

    Although it was optional in the old codex.

    Now that we get instant killed when PoWed the ghosthelm is vital (although we get it as base).

    So in a way it is now a lot better as it does so much more. Even though its slightly weaker. :wacko:
    Nope, that wasn't confusing at all. Two nerfs = a buff?

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    Son of LO LordLink's Avatar
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    More Simplified:

    Although the ghosthelm is now slightly weaker (in my opinion) it does so much more for a farseer than it used to.
    Last edited by LordLink; December 9th, 2006 at 13:23.
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    Son of LO Tenozuma's Avatar
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    Yeah, I think it got a bit better, at protecting at least, and that extra protection is really needed since they get squished by perils of the warp. Not that I've ever even seen a farseer in combat with a daemon, but its old ability was pretty cool.

    And lordlink, I would find that last post a bit offensive, even though it was a joke.

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    Son of LO LordLink's Avatar
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    I edited it out although I didn't think it was offensive. Oh well i'm not out to make enemies here so away it goes.

    If greymonk or any mods want to know what it was just PM me.

    I never got a farseer in cc with a daemon either. At least not that I remembered to use it (damn chaos lords with so much wargear).
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    Senior Member Frankmaneldar's Avatar
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    better...sort of

    If you were ever getting your Farseer into H2H ith demons you were ballsey..its better in that its "free' and it helps to mitigate a bit of the suck the toughnesss drop brings. I never tried H2H with my Farseer except for vehicles.

    Cheers!
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