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Hi I am a returning Nid player, I used to play but stopped and am now back, and using 6 Carnifexes sounds pretty sweet. So I have a question, what if you take three "Heavy artillery" Carnifexes, three Assault Carnifexes, Some warriors for synapse (enough to provide good coverage), and then filling the troops up with four teams of termagants and 2 teams of hormaguants? Does anyone think that this would be a good army? I sort of figured using warrior synapse would be cheaper and farther reaching thatn one tyrant and that termagants would be good to shot, block fire lanes, and are cheap, but whatever! I just need some help, thanks!
It would be a decent list as far as my knowledge goes, two squads of foot warriors and one squad of flying warriors is what I recommend for synapse if your unwilling to use flying hive tyrants.
Legion Of Everblight: Abyslonia
Protectorate of Menoth: Grand Exemplar Kreoss
I would lose the warriors/termigants and take a couple of tyrants and some genestealers for CC and maybe some ripper swarms if you have the points available to use as a screen in front of your Fexen so they don't get assaulted. Also, you may want to re-read the rules on targeting/LOS. Termigants won't even block LOS to genestealers let alone Monsterous Creatures.
In my experience, assault carnies are way too slow to get much use for their pts, considering their movement it would take them at least 4 turns to reach your opponent's deployment zone. Most people (me included) go for the 113 pt "dakkafex" which is +bs and 2 t-l devourers which lays down 8 t-l, reroll wound shots which is a massive infantry killer. Stealers are also a great addition to a godzilla army simply because of the utter lack of synapse godzilla allows for: all of your elite and hs choices are carnies.
But taking only shooting carnifexes, that doesn't really sound al that nice. Wouldn't shooting Tnid warriors do better at shooting? Well, i think that fexes make good tank busters, but for anti infantry, I think that warriors or HT do better? How do the people think about this?
Tyranids Win / Draw /Lost 
Daemon Hunters Win / Draw / Lost 
Dakka 'Fexes fire nearly as many shots with Devourers as a Tyrant, at a slightly higher strength (which means it's more likely to wound... Dakka Tyrants are still better, but Dakkafexes are still quite good).
Don't discount Carnifex shooting. The high strength more than makes up for the slightly-worse-than-warriors BS... and frankly, I rather dislike warrior shooting. It's great at threatening light vehicles, but small blast templates don't intimidate anyone, really (and I really, really don't like weapons with S -1 on Warriors. They're weak enough as it is).
Well, heres how i see it - flying dakka tyrant..
12 shots, can't rembr the strength, I think its 6 or something, re-rolls to hit & re-rolls to would averages at like 3-4 MEQS dead a turn.
Hilly uses an awesome Godzilla list so if u want a good idea at one and how to use it check his battle report:
South Australian Grand Tournament Battle Report (Pics of the South Australian Grand Tournament Battle Report)
He has 2 or 3 others in the battle report section somewhere if ur interested but that list isnt the get all and win all list as hilly himself says. Godzilla lists do have their weaknesses like, things that render or a very mobile army that can move round cover. But Hilly is an awesome general which helps him win stuff.
I think his trick with Godzilla list is loads of wounds. Dont waste point on extended carapace or +T or +SV. Save the points and slam another Carni on the board. An Extra +4 wounds and +6 Tougness on the board that shoots back will show 'em.
Last edited by w00kie; December 15th, 2006 at 22:48.
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