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Question: Zoanthropes have classification as living artillery. Escalation rules dont permit artillery units to be normally deployed in escalation game. Are you certain that zoans really dont starts in reserves in escalation game??
And yes, I readed unit table in rulebook, but this table is outdated by new codex, it also place raveners in infantry (in codex they are clearly beasts) and I think that new codex rules have priority to older rulebook. So what about artillery and zoanthropes?
Now, as to your question, are zoes considered artillary?
Straight up, I say no. They aren't armour 10, they aren't destroyed with dangerous terrain tests, they aren't scoring units.
Living artilary has it's own rules which are almost a 180 from artilary rules.
I'll grab my codex for exact wording in a minute...
16,000+ of Eldar (only need flyers)
7,000+ of Nids (want heirophant)
6,000+ of Space Marines (need rever titan)
4,400+ of Cygnar (all models for the faction)
1,500+ of Legion (just started)
When it comes down to playing the game you might wanna think what is fair. The Idea of Escalation is that basic troops are the only thing on the board at the start of the game. This penalises armies which are mostly tanks or special choices. You would and i guarentee this be the only player with a 2 wound 2+ save S10 gun on the field at the start of play if you field the zoanthrope at the start. Giving yourself an enormous tactical advantage and probably winning you the game.
Yay whoopee!!! after doing this 10 times and having no one left to play you might figure out maybe i shouldn't play the game like that.
Pls note this is not a dig at anyone this is just my view on the situation.
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My understanding about the rules (and this comes from a different situation, using sewers in a cities of death mission) is that basic troops means anything that isn't a vehincle or a MC. If this is the case (and to my understanding the wording of the rules doesn't take away this possible interpretation) then zoanthropes, as a non-tank non monsterous creature is fair game. However, I could have been mislead by the people in the game I played at GW.
I apologize for the time stamp on this thread, but I was going through the Tyranids FAQ thread and cleaning it up when I stumbled across it.
Since it's devolved into a discussion, I've removed the relevant posts and put them into their own thread.
As for my own personal opinion - No, they are still regular Infantry models, but with a special rule that shares a similar name to a unit type. Nothing more. They'll still deploy in Escalation games like normal.
I'm sorry, but you are incorrect. As a Tau player, Escalation always bites me in the butt because my Broadside Battlesuits are all that starts on the table, and thus take all the fire. These models also have a 2+ save, 2 wounds and a S10 gun (which is twin-linked to boot!).
Fluff wise it would make sense that the zoans didnt turn up till later, in many stories the gaunts are the only things on the battlefield, things like zoans show up later to inflict heavy losses. Game wise though its different.
Zoans are heavy units, but they arnt (standard) artillery. Give them synapse and psychic scream and they arnt even an offensive unit. With warp blast you still will probably be no where near to shooting range when you deploy (unlike standard artillery) and having to wait for deployment would seriously disadvantage your whole army. Especially if your using them for synapse too.
Basic troop (Infantry) are listed in the BGB page 87 under unit types. Strangely it lists Tyrant Guard, Raveners, Zaonthropes and Artillery as infantry. This was written at the time we had the 3rd ed codex. The new 4th ed codex supersedes any BGB rules. This changed Leaping Warriors and Raveners unit types. Sigh.. leaping Warriors with fleet was so good. If you read "Living Artillery" it is about not being able to capture quarter & scoring stuff. So it is just a confusing name for a special rule.
Unit types are used mostly for Escalation senarios. This is were there is a sudden escalation in the front lines. So you start with basic non-mechanised troops. Now keep in mind that there are lots of "heavy support" infantry, eg Marine Devastators, Eldar Dark Reapers etc. Considering that our best heavy support are monstrous, Biovores and 'thropes were probably designated infantry to balance things out. And 'thropes aren't really that effective so won't unballance the game.
the Warhammer rules book 4th ed classifys Zoanthropes as infantry