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Plan on making a Tau Auxilary army with doctrines found on GW...
Only problem... Not sure on what kind of Tau gear they have acess to... Any ideas?
If you use those rules they wouldn't get any Tau weaponry as it's simply a doctrined guard army. What you're asking is quite similar to saying that fluffwise, you're marines are corrupted so they get to use deamons from the chaos codex. Fluff has no bearing on the rules.
If you want gues'va in a Tau army, check out the chapter approved part of the uk site.
Unfortunately, they don't have access to any, since they use the Imperial Guard rules.
If you want to use tau equipment, you have to use the Tau army list, which means you'd likely be fielding a predominantly Tau force with a few humans as helpers, or have a very nice opponent who is prepared to let you use the Gue'la unit in an IG army (without doctrines, of course.)
However, you could still model your IG in a Tauish way (for example, use battlesuit bits on your sentinels) it just wouldn't have any game effect.. One thing I've done with my Gue'la is to cut the long barrels of the lasgun, leaving two short stubby barrels protruding only a tiny bit from the main body of the gun, I think they look a little more in keeping with the pulse rifles.
Last edited by The_Giant_Mantis; January 7th, 2007 at 14:43.
Modeling in a 'Tau-ish' way... Aside from infantry, my brain is befuddled with how to model Sentinels, Tanks, mainly the vehicles, into Tau-ish models... Any ideas?
whack a railgun on a leman russ, claim it's a battle cannon. the hammerhead turret might actually look pretty awesome on a russ chassis. looks pretty odd but alright (i just tried, have both tanks on my desk )
using the piranha 'wings' as sponsons (with the burst cannon thingies from the hammerhead) might work, though it could look a little too much.
Use burst cannons for heavy bolters wherever you can. missile pods have almost the same statline as an autocannon (the str, ap and number of shots are the same) so you can counts as for those too.
i reckon rough-riders could benefit from some sort of awesome jetbike...
stick seeker missiles on all your vehicles (hunter killer missiles, better than seekers anyway)
take some kroot allies!
most importantly, have a colour scheme that is recognisably tau, and plaster everything in transfers. that way no-one can get confused.
now i want to try a tauguard regiment!