Welcome to Librarium Online!
i'm new to warhammer 40k. i've had one battle so far, it was a 600-700 point battle with an imperial guard army that had a few walkers and artillery-type tanks. my force consisted of a broodlord and some genestealers, and i vastly overestimated my chances of getting to combat before getting demolished by artillery fire and was soundly beaten.
i was wondering if you guys have any suggestions for future mash-ups.
Stick to cover as much as possible. Infiltrate the Broodlord and a retinue whenever possible. Put some Zoanthropes(warp blast) & Gunfexes(Venom Cannon & Barbed Strangler) in to deal with tanks and artillery. Spread out your squads if he has a lot of weapons with a blast template.
Legion Of Everblight: Abyslonia
Protectorate of Menoth: Grand Exemplar Kreoss
thanks for the advice pals.
i'm kind of nervous that the winged hive tyrant will get shot to pieces before being able to make it to the front lines-- my opponent was a big fan of "turtling" and just hanging back and blasting everything before i could get him into close combat.
i'll give it a shot though...
Last edited by doghairedinfant; January 9th, 2007 at 20:59.
The Broodlord is OK provided you can infiltrate. If you can't he is overpriced because he will spend the whole game wandering over the battlefield. As it has been said a winged Hive tyrant with two pairs of scything talons can be very good. Remember to always give the Hive tyrant a warp field. The warp field is very important as it will give him protection from many weapons he would not be protected from with his normal armour save.
Don't try to use loads of Gaunts or Hormagaunts because they have very low LD. In a 700 point game you will have few synapse creatures. If you are using a winged Hive tyrant though several broods of Hormagaunts will be quick enough to advance with it and cause problems for the Imperial guard.
I won't go with Biovores because they need an enemy who has many troops to drop Spore mines upon. In a 700 point game there won't be that many troops to hit. I suggest anything that is resonably affordable in points and is fast. In a small game there may be less troops on both sides but the table isn't any smaller than if you were using 2000 points.
Basically with less enemy troops running around and a smaller swarm you will have trouble catching them sometimes. So you need speed or guns. Zoanthropes as it has been said are very good. I suggest you give them warpblast and synapse creature. This will make it harder to kill and take the pressure off of your other synapse creatures.
To shoot him go with the previously mentioned Gunfex which has a barbed strangler and a venom cannon. Of course don't forget the obvious like enhanced senses. Don't give it toxin sacs because it will never need them, all it's weapons are as powerful as those weapons can be and toxin sacs will just make it more expensive. I would also go with an extended carapace on the Carnifex as this will make it near impossible to kill with battle cannons and krak missiles.
hey guys thanks for the great advice--
i have another total n00b question:
the venom cannon is an assault X weapon. does that mean if you equip a carnifex with two venom cannons (and no other biomorphs), it could fire 4 shots per turn? (two from each venom cannon)
The Vennom cannons would become twin linked so you would only get 2 shots with re-rolls, not quiet as good.
My two cents on the list...this is the time for the flyrant and all hormies and lictor list. you should be able to field a tyrant, 2 or 3 lictors, and 3 large hormi squads. Tactically you advance your hormies, and keep the in synapse with your flyrant who remains in cover until his front line lascannons are engaged and blocking line of sight. Then bring out your tyrant and carve up his vehicles; use the lictors when the drop in to take car of back line troops and vehicles that are far from the tyrant and not moving.
The lictors sometimes end up as a point sink, but if they take down a tank and can get into a heavy weapons squad, or take down the vox master HQ they make their points back, and lower the enemies leadership or (out of game) morale.
awesome. thanks for the help.