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What makes the eldar so great? Why do you guys play as them? and last, Why would I and imperial guard player want an eldar army?
For me Eldar are very versitile. They can be very fast with their skimmers or they can be quite static with the walkers and slower moving heavy options (or even Rangers/ Pathfinders).
If you might want to go with a fast army that is shooty based, the cheaper points costing Jetbikes are quite a fun option to go with as are Waveserpents filled with Dire Avengers.
Also, Eldar excel in Close Combat with their harlequins, striking scorpions and howling banshees. Each of these elite CC units have to be used in very different ways. Howling banshees for example all have power weapons and lower armour so have to be put in a wave serpent to be effective; Striking scorpions infiltrate and have better armour than the rest and have a greater number of attacks and strength but no power weapons; Harlequins however have the worst save but it is invulnerable, their attacks are rending and they have the Veil of Tears support from their Shadowseer.
The most important thing about Eldar is that every unit is supported by another rather than there being say a Terminator squad that can hold its own.
The HQ's of Eldar are not one man armies like in most other lists; they do however support greatly the rest of the army and the units they are with. Farseers for example have some really excellent Psychic powers that can and should turn the tides in each battle. Im sure as an IG player you must have been hit by an Eldritch storm whilst doomed and lost a rather large chunk of a squad?
There are too many funky combinations of Eldar army out there... themed or not. Unfortunately from my perspective, an IG army is not that versitile and either contains a whole hoard of blokes with las rifles and some heavy weapons with a tank or two or just a whole bunch of tanks...
Im sure there is much more others can add to this question so with out further ado, I shall shut up : - )
There are many reasons, but ultimatley why you should play Eldar, that you have to decide for yourself, indeed if you should
But in the spirit of the thing:
I play Eldar cos I have always been into Elves
The Eldar have excelent fluff - a dieing race fighting a loosing battle for its own survival, arogent, aloof, but doomed
The forces of Eldar can be configured in varrious different ways, one of which fits very well my prefered play style, shooting but manouverable, but can be suited to most styles
The minis are excelent,
But again, you have to decide for yourself
Everything you have been told is a lie!
The Eldar are a scalpel compared to the sledgehammer of the imperial guard. From an IG point of view, eldar play very differently - eldar are fast and low on numbers compared to the high numbers and slow speed of the guard.
So if you're looking for an army that is different to what you have now, Eldar are a good choice.
Most importantly, Eldar are one of the most beautiful armies in 40k. Yes, the rules are great, but what really pulls me in is the models and background. If that alone speaks to you then that is why you should play the army.
If all you really see is the words and numbers of the army list, then you'll be better off looking around for the army that does appeal to you.
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
I'm in the same boat as Cheredanine. Elves are just cool. Their long slender look is just a great image.
But, also, I chose to play Eldar, one, cause they are the most technologically advanced race in the galaxy, which makes for great fluff, and, it was among one of my first choices. I went to Space Marines, but the Eldar always had a spot in my mind.
Plus, it takes thinking to play Eldar properly, and, I always did enjoy chess. =P
I like them for their fluff and flexibility. Though Orks are my main race, I just can't stand their old codex anymore so I play Eldar untill they get a new one.
Hope is the first step on the path to dissapointment. - Isador Akios
Ive always liked having an army that was challenging to play. Thats why I started with nids. Then the new eldar codex and models came out so im starting my second army with them.
I chose them because they are basically 'new'. Their codex is going to be valid for years to come, and the models arnt going to be updated for a while, so my army isnt going to go out of date anytime soon. (unlike some of my 3rd ed nids, really should of updated them before starting a new army!)
As a guard player your going to be forgiven for making a mistake because its not likely to impact your forces too greatly. With eldar every move counts, leave those fire dragons open to fire and they are as good as dead, and without them you now have no serious low ap weapons, youve just lost the whole game! So tactics are a big part of the eldars gameplay.
Plus there is just so much choice. I could take a speedy skimmer heavy army, a cc army, a psycher heavy army, and the list just goes on!
So untill the next new codex comes out, (not including the DA one in march) Id say eldar were the only choice that make sense.
I fell in love with the new Codex as soon as I happened to read it the first time. There's so many viable options for each support\troops choice... It's one of the few armies that can play completely shooty,assaulty or split, and still be very effective. This gives you the opportunity to create any sort of list, depending on your preferences. Fluffwise Eldar have a really nice background, each craftworld has his own life and combat-style, even though you can just create your own craftworld (which is what I did).
I'd raccomend Eldar to any 40k player willing to start a new army, he won't regret his choice. As for beginners, it could be annoying to see that most opponents will wound\kill you on a 3+, maybe even on a 2+, while the same weapons wouldn't do much to your friends' SMurfs. it takes a bit of practice to play Eldar in the correct way, you can't just stand&shoot for 6 turns, or run in your opponents directions until you get within charge range, it's a bit more complex.
40k : Necron ,Chaos, Space Orks ,Eldar ,Dark Angels, 'Nyds
WHFB : Orks & Gobbos, Vampire Counts
G3n3s1s is located at:
I like them mainly because they're an army that can support each other very well given their diverse specialties (though this does have its own drawbacks). One of the primary reasons that I play Eldar, this being my first few games of Warhammer, is that when you look at their descriptions from the Codex, they're all martial artists in a way (except for the Gurardians and the Rangers though I may be forgetting some other units...).
They were all taught an art (the Aspect Warrior's skills) by a master (founded by a Phoenix Lord and currently taught by Exarchs) with the aspect warriors themselves as students and practitioners. And again... they look pretty cool.