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Okay, perhaps I may be the only one here with this problem. I am a former IG player, with hordes of guardsmen on my hands. I already have some dedicated to chaos, but I have grown...i dunno...bored, and I wanted to delve into something new and unexplored, and I chose the Tau. Now, I was wondering if the Human Auxilary were worth their points for use, mainly because I dont see too many people using them, and lord knows I have enough guardsmen to use.
Ist doch so gut gewürzt und so schön flambiert und so liebevoll auf Porzellan serviert Dazu ein guter Wein und zarter kerzenschein Ja da lass ich mir Zeit Etwas Kultur muss sein.
Here's the stuff for Human Aux units (including the rules)...
Warhammer 40,000 - Tau
For the same cost as a Guardsman, you get a Guardsman... with some options for upgrading some Aux unit members' Lasguns to Pulse weaponry, and an option to take the 'ui upgrade and a Markerlight.
Compared to another Aux unit, the Kroot, Guardsmen kind of suck. Kroot give Tau what Tau don't have... a semi-viable expendable unit that can do okay if bad stuff comes close to Tau lines, especially if you have stuff like Broadsides that need babysitting.
Lasguns also stink, and upgrading a Human Aux trooper to a Pulse weapon puts that guy near Fire Warrior in cost.
So why do it?
#1 Seems like an inexpensive option for taking Markerlights in line infantry squads. 6-man Aux team with Markerlight seems pretty affordable.
#2 While they aren't Kroot, they are marginally better than Fire Warriors in assault... and far cheaper than a Fire Warrior. However, if you face Imperium troops on a regular basis, then the Traitors will probably get what they deserve in assault.
#3 They are cheaper than Kroot, and come with an armor save (however pitiful it may be against the standard Bolter or Pulse Rifle).
If you have tons of Guardsmen sitting around, I would use them... most likely as disposable Markerlight teams and/or cheap objective takers. They aren't Fire Warriors, and they aren't Kroot, but they seem useful in their own cheap little Guardsman way.
Never used them, so YMMV.
I'd say they're going to be most definately worth a try. I'm considering it too, having hundreds of unfinished guardsmen all over the place!
a 55 point markerlight speedbump?? what's not to like.
and if you're feeling particularly brave, or facing armoured company, then they can always take EMP grenades.
and, as a guard player, you'll know, people always underestimate lasguns. They're the luckiest guns around...
Are you going to run many Fire Warriors in a gunline to do Markerlight duty? Are you fielding many gunlines of max Fire Warrior choices these days? How many lists are going to max out the Troops choices?
It's not for everyone to field Human Aux, but it's an option that makes some degree of sense especially if you have extra Guardsmen.
Kroot Hounds... I didn't mention them, and yes, I said that Kroot are way better even without talking about Hounds. Kroot are great at what they are, and I said that.
For that matter, if you want to drag in other hypotheticals, Guardsman 5+ save is better in Assault compared to a - save if the Kroot get caught in the open while advancing towards an objective, for instance... BUT, I still think Kroot are way better.
The debate isn't whether or not Human Aux are better than Kroot... take the Kroot, by all means, especially if you have the points.
I wouldn't cannibalize a list to take Human Aux, but if you want to use them, they have their use.
/and "Honor" is the proper spelling, not your Norman-French "Honour"
I'd consider using them..
Yes, kroot are better, but kroot have a minimum squad size and no access to better weapons (unless you take a krootox, which pushes up the points.) By contrast, a 6 man markerlight squad is incredibly cheap. In an expensive list, cheap units have value.
Think about it, if they're sitting in front of the fire warriors and an opponent fails the leadership roll to shoot past them, they've probably just made back their points. Kroot wouldn't have done. If an IG heavy weapons platoon with 3 lascannons wants to shoot your broadside team and fails the leadership roll, that's likely several times their points made back.
There is value in low cost units.. IG aren't the strongest static army in the game for nothing.
The one problem I have with auxilliaries is that they dictate your playstyle.. They're a slow moving squad which will normally carry a heavy weapon and is best positioned in front of other units. The danger I can see with them is letting them drag your army into complete static-ness, rather than the lovely movement heavy flexibility Tau armies are capable of.Much of the English language is derived from French.. People were saying "Honour" for hundreds of years before anyone came up with "Honor." So on what grounds is "Honor" the 'proper' spelling?and "Honor" is the proper spelling, not your Norman-French "Honour"
Last edited by The_Giant_Mantis; February 2nd, 2007 at 10:32.
It makes no sense what so ever when the Tau list has a superior troop in the FW with access to transport, ML's (if you like that sort of thing) and EMP's, and Kroot who again are far superior.
Also the Kroots superior stats in CC will make them far superior to AUX even with their save, you take your IG me I will stick with Kroot because as you correctly stated they are way better
Last edited by Rikimaru; February 2nd, 2007 at 22:51.
That said, before it actually does take the thread over, I'm not a huge fan of Gue'vesa myself. What do they give you that can't be done better in the rest of the Tau list? Fire Warriors dish out more damage, Pathfinders/Skyrays have more reliable Markerlight support, as well as being more survivable, and I can get a better, nearly as cheap scoring unit in the form of Kroot. The Gue'vesa have nothing that I would want, except adding some fluffy character to an army.