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Blitzkrieg a.k.a. "lightning war" was a tactic used by the Germans in WWII. The tactic called for infantry to distract the enemy while a concentrated tank force spearheaded deep into the enemy's weak side followed by heavy mobile infantry. The two sides eventually meet up and encircle pockets of defense.
In warhammer terms tanks would charge into the opponents deployment zone by no later than turn 3 followed by transports and elites (crises suits, dreadnaughts, etc). How effective would this be in warhammer with tau? Hammerheads can serve the purpose of the tanks as they have good armor, awesome guns, and can go fast. Firewarriors in devilfishes and Crises suits can serve as the mobile infantry while some static firewarriors can act as the distraction. I know hammerheads were given the long ranged guns for a reason and I know that the closer the enemy is, the more likely it is to get shot down but what do you guys think? Has anyone had any experience with this?
I wouldn't say charge into the enemies deployment zone, but rather the core of their forces. Most armies like to move a lot (you of all people should know...), and so the center of the board, and not the enemy deployment zone would be your target.
Against speedy and/or heavy deepstrike armies (You DON'T have reason not to know this one) however, this tactic would simply not work as well because the is no "egg" to crack. blitzkrieg focuses on shattering a tight knit defense, and against a less defined force, a lot of the energy put into the attack would be wasted. on top of that, you are also making it considerably obvious what you are doing, unless your sneaky like that.
In summary, use blitzkrieg to smash apart defensive/horde armies like guard and necron, but don't try it out on more mobile opponents.
Agreed. It would work on slower hoarde opponents.
Remember WWII didn't incorporate teleportation and fusion grav technology. Tanks were slow back then and a distraction was critical for them to position.
40K tanks move quick, chances are your opponent is right on your tail with one just as you are with yours. Hammers are a tactical fighting tank. Best to keep them out of sight and out of range.
Not such a great tactic for tanks to do in 40k however. unless you get lucky with tank shock and kill/scare everything.
the main problem with an armoured spearhead in 40k is that tanks can't lock squads in cc. And driving up to an imperial guard platoon / devastator unit / necron phalanx with a tank is never a good idea.
If you're feeling nuts enough, try attacking people with piranha drones whilst simultaneously moving all your armour up the board. The piranha drones can disembark and charge, and 2 or 3 piranha's worth of drones should be able to hold up decent shooting units at least for their coming turn.
Remember, if attempting an armoured assault, ALWAY tie up the enemies shooting troops first, unless there's a bloodthirster or something about, but then you probably shouldn't have driven up to it in the first place. As tau have skimmers, CC troops aren't much of a worry for our tanks.
I'd highly recommend a skimmer tank attack on tyranids. because it's cruel.
Thanks for the input guys. I already know that this tactic is not meant for mobile armies like eldar and strong armies like space marines. This tactic is meant for static hoard armies like imperial guard, static tau, and necrons (how is a skimmer tank attack on tyranids cruel?). Would vespid work as a tie up unit? Something that can just zoom up the board and assault relatively well?
The majority of what blitzkrieg is used for is lost in warhammer. The idea is to scare civilians and scatter and confuse defenders. Not true in warhammer. The opponent can see everything plus, they're just toys not real war machines so nothing to really get scared of.
I was wondering since everyone can see everything on the board at the start, would it work with reserves? Keep everything in reserves except for a firebase and on the 2nd/ 3rd turn, tanks poppin up on the other side of the board.
Anyway, I might come up with an army list for it. The idea sounds cool. A mobile tank task force sent up to spearhead the enemy's flank while reinforcements are in reserve...
Well, tyranids rely on CC to hurt things most often. And a skimmer tank is the hardest thing to hit in CC. Especially if it's a skimmer tank that has the ultimate anti-tyranid set up on it (warfish, railhead with bursts).(how is a skimmer tank attack on tyranids cruel?)
It's very cruel. very cruel indeed!