Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
So as a bit of background, I've had a few years experience modeling but have been away from the hobby for a few years. With a new baby (now 9 months old!!) I've gotten back into the hobby as it's something that I can putter around with and not need to take large chunks of time on.
Anyhow, my first project is a 4000 point necron army. I've had a blast building and painting so far. It's a fairly easy army to re-learn many of my old painting skills but I'm running into one real issue.
As you all know the power cells for the gauss weapons are translucent. I'm finding it difficult to remove the molding marks where the cells attach to the sprue. With warriors this isn't much of an issue as I can place the marking down wards against the plastic of the rifle.
I'm making a Necron Lord /w a staff of light. With this model there is nowhere to hide the mold marking. Does anyone have some tips on how to effectively remove the marking from the power cell?
In my experience you can't get them entirely off.
You can minimize it with good clean cuts with a sharp modelling knife or scalpel.
And over there we have the labyrinth guards.
One always lies, one always tells the truth, and one stabs people who ask tricky questions.
4K points of any army is hardly a “small project” if you ask me :cry:
Last edited by SmokWawelski; March 19th, 2007 at 21:42.
Its a lot smaller project than 4k points of guard!4K points of any army is hardly a “small project” if you ask me :cry:
My blog - http://wingsofsanguinius.blogspot.com
Been here nearly 10 years and still haven't managed 500 posts.
A shame that there is no real way to remove the marks. I makes me wonder why GW didn't connect the cells to the sprue at the ends (that nobody see's) as opposed to the dead center of the cell.