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I am new-ish to the game, having not played since 2nd Ed., and I am having a bit of trouble with my army composition. I am trying to make an Alaitoc force of about 1500-2000 pts, but I cannot figure out what my core groups should be. I know the layout (1 HQ, 2 Troops), but I need to figure out what troop choices to use. I want to stay fluffy, so if anyone can help, let me know. Thanks in advance!
Rangers with pathfinder upgrade. Lots of them. I would also grab some war walkers,maybe a wraithlord or two(depending on if you love them as much as I do!),and probably some harlequins.
I would have some misgivings about having rangers as your only troop choice though. I would pop in a unit of dire avengers or something to help them out,or maybe just some guardians to boost your model count.
Alaitoc is a very strict society meaning:'' it's our way or the highway...'' During 3ed. you were forced to take units of rangers if you wanted to take guardian squads/vypers as well, but this is the thing of the past. Another thing to consider is either you want to represent a craftworld or a Corsair force.I am trying to make an Alaitoc force of about 1500-2000 pts, but I cannot figure out what my core groups should be.I think that mostly covers the basic unit selection, what will you add to compensate the static ranger firepower is completely up to you.Rangers with pathfinder upgrade. Lots of them.Just a side note; Fluff can be interpreted in many different ways; this is why you have a ''free'' organization chart. You could make an all-jetbike army and call it ‘’Alaitoc wind raiders’’, everything is perfectly acceptable now.I want to stay fluffy, so if anyone can help, let me know.
This above all; to thine own self be true.
ok general wisdom, as others have said - Alaitoc=rangers/pathfinders
last codex Alaitoc were the only army that could take pathfinders and the upgrade is sensible so do wherever possible
So yes as your first respondant said - loads of rangers with pathfinder upgrade
BUT, also as you first respondant said, I have reservations over performance:
a single unit of pathfinders can work well within other eldar armies, sit them in cover and they are damned difficult to kill, but they dont kill the opponent with any degree of speed, so fielding a whole army has 2 issues:
1. you cant put them all in cover, there will not be enough cover
2. they dont kill quickly enough, you need to slow your opponent down or give him something else to worry about
I have seen nicve conversions of wraithlords for Alaitoc with a gillie suit, however going with strealth and sneakyness stuff that seems sensible and fluffy would be:
War walkers - they get a scout move
scorpions with stealth
and I do like Kates idea of kroot mercinaries too
Everything you have been told is a lie!
HQ: Autarch w/ powerweapon, mandiblaster and fusion gun (tankhunter)
Troops: 2 x10 man Dire Avengers; Exarchs have PW, Shimmershield and Bladestorm
2 x 5 man Pathfinders
Heavy: Warwalkers x 3 (what weapons should I give them?)
Elite: 2 x 5 man Scorpions in Wave Serpents; Exarch have cahinsword, s. claw and
Allies (Troops): 15 Kroot Carnivor sq + Shaper w/ Kroot rifle, frag gren. and Blood of the Stalker totem
Whew!! Lemme know what you all think. Thanks in advance!!
you lack anti tank, the autarch needs to more mobile, although you probably forgot to add the warp-pack. The war-walkers should take BL or ML, and I would give the serpents to the avengers to let the scorps infiltrate. Cheers
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I agree with what's been said about the Scorpions and with Karandras involvement during the Previous Campaign - Medusa V they also seem very fluffy if that's what you're aiming for. Mainly they provide the counter assault needed to back up what is typically a shooty army. Agree also with what's been said with Warwalkers. All three units fit in with the infiltration plan giving you the ultimate surprise jump on the enemy and with all the warwalker firepower you'll have adjustable armoury choices able to hit at enemy vehicles or any other unit quickly and hard.
Last edited by Oiad; April 8th, 2007 at 21:04.