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I am fairly new to this site but I have read quite a few forums and it seems to me that most armies consider Eldar to be the biggest threat. Is that so are the Eldar truly the toughest opponent to play or do we just not have any easy weakness's to exploit? What is our biggest weakness? I am fairly new to playing but I have been able to own Blood Angels, Tau, and Orks with my Biel Tan Eldar, but I have had a little trouble with nids, and am afraid of going up against Necrons. Any opinions would be interesting to read.
necrons arent a problem if you have a squad of banshee's in a waveserpent.
you really dont have problems with tau? then they arent playing em right, tau are one of the few armies that I have seen really stand up to eldar warhosts.
Haemonculus Coven Dark Eldar
Really what tau units are considered the most devastating to Eldar, I have found them tough but I survived none the less, mostly with the help of Warp Spiders which I believe are one of the strongest and most versatile units I have seen, though I will admit the tau player I play with is pretty new, he still has a descent set up.
i dont know if my friend is terriblly bad, but i have beaten his eldar every match. I play mechanized I.G. and his troops are no issue to me. he has swooping hawks, striking scoripians (sp), a wraithlord, avatar, guardians, a falcon, a farseer, and some other units slipping my memory currently. Dont label me an idiot if i post something illegal about the eldar, im not too keen on their race. so to the experienced eldar players have trouble with a mechanized I.G., (Note, you can see my list in the army list section, 1500 pt I.G., is it balenced) please rate it too, i need input. Anywho, thanks in advance
i remembered one more thing, he has a full squad of dark reapers too
By and large eldar have loads of weaknesses, pretty much any eldar unit type has a specific purpose and it is exceedingly good at that purpose (eg banshees are for charging into powered armour opponents)
However if the unit gets used for something else they tend to be very bad at it (taking banshees - get into a shooting battle from a long range and see if your banshees win!
generally this means that Eldar armies can be configured in one fo 2 ways:
As devestating one trick ponies - eg a close comabt army)
or an attempt at a balanced army.
The former are very common amongst Beil Tann and Iyanden armies although can be done with other armies and are not particularly chalenging to play, it is essentially where shouts of cheese come from
The latter are very difficult to ochestrate, particularly if you give the fluff some reign.
For example I am putting together a Siamm hann army, if I was going to put together the former then it is easy - all teh worlds Vypers (1 equiped with star cannon or bright lances, a farseer and his body gaurd, probably on bikes, a squad of banshees in a serpent and a squad of reapers or DCannon
However, obveously, from the way I am wording this email, I consider myself a member of the latter cult, so my army looks like:
Wild rider chief - more fluffy than the farseer
about 10 bikes - expensive and infective for the points but fluffy
either hawks or shining spears
Damn fluffy but harder to win with
Everything you have been told is a lie!
tau isn't very funny against eldar. Their weaponry kills pratically every eldar unit.
Aspect Warriors? submunition/Ion Cannon
Every Eldar vehicle (sure, energy fields are nice and all, but)? RAILS!
It starts to get on my nerves
You could say the same for Necrons actually. Imms and Destroyers all have AP4 shots and they can be easily massed.
Banshees are pretty rubbish against Immortals actually. Squad of 10 = 30 attacks = 15 hits = 15/6 wounds with no armour save. That's only 2.5 dead Imms. A good player will go for the R.Orb letting them do their WBB roll resulting in an average of 1.25 dead. 10 Imms fire 20 shots on average hitting with 13.333 wounding on 2+ with no armour save on the Banshees. Sure the Imms cost alot more but you will have to mount the Banshees on a Waveserpent to make sure they got into CC.
With TVR this is going to be even harder as the opponent can teleport away before CC.
Eldar Armies are masters of specialization, and anything they want to do in particuler, they will be better then you at. Sorry, just the way it goes. I've never played a Tau player I couldn't outgun, and I've never played a Nids/BA/Khorne Army I couldn't beat in close combat (Although I much prefer shooting to hth.)
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Ha!! ya didnt say orks, there just too good for you.Originally posted by Pandora@Feb 20 2004, 20:43
I've never played a Nids/BA/Khorne Army I couldn't beat in close combat
"and now for somthing compleatly different"
Eldar is one of those armys that depending on the player, either suck ass, or kick ass. this is obviously due to their supreem specilization(sp). So a good general configures/ uses his warriors corectly and slauters everone. while a bad one gets slaugtered. I guess the point im trying to get across, is that there is more space between good and bad players for eldar than other races
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