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Well, the main thing here is, I like Kroot, but, I don't like the massive amount of models I will have to buy. Also, I like Dark Eldar, but don't like that they aren't as awesome as Kroot at fighting. Thererfore, I thought, why not combine the two? My main thought was to use infiltratory Kroot as a kickarse alternative to Mandrakes, preferably a Kroot Hound Squad, as they can have Fleet of Foot, and even the basic Kroot Hound squad gets a shocking amount of attacks on the charge. There are also other things, like, using Kroot Hunter Kindreds to get en-masse cheap snipers, or getting a Kroot Master Shaper with a minor psychic power to act as a 'pet' for ur Archon. What I want to know is what is u guys' opinion to this, and do u have any other suggestions?
Ive used a carnivore squad in my cult for the last 18 months. Almost always causes trouble either by infiltration or if on a non-forest map, something for the enemy to shoot at vice my portal squads. Ive dumped my warp beast packs in favor of kroot. I get more money out of the kroot. Hounds work very well also.
Why would you need kroot they are minced by DE in shooting and in combat. I have fought them several times recently and each time have layed waste to them after they charged a squad in combat with fire warriors.
Use Warriors as the backbone of your army and at least two units of wyches as elites the rest is up to you.
You might want to ask KwikKwag about this specific question, when it comes to Kroot he is the master. From what I know, he usually takes them in every single army list.
Once you get him started about these birdies, you wont be able to stop him.
Last edited by WraithGuardian; June 12th, 2007 at 19:35.
How would I get in touch with KwikKwag? I don't know how PM (or this site's equivalent) works here.
Ps. Thanks for ur comments. I reckon taking Kroot in small numbers would be a good idea. I reckon a variation of the surround tactic with Kroot instead of Mandrakes being used as the rear assault could be quite fruitful, and less risky than Warp Portals.
Inquisitor Grey you are right on with how to use Kroot with DE. I am not the master but I am very enthusiastic as I feel they provide another dimension to the DE overall play = infiltration & a chainfist.
How were you going to use them? With a portal? Wych Cult or Kabal?
I love taking Kroot in my dark eldar lists, and my opponets hate them! They add so much to DE and fill a the gap of no ifintrators in DE. Kroot hound squads are awesome, they will almost always get a first turn charge. They can tie up any squad that you fear will shoot you up to much to quick. They give your enemy more to worry about then what they can handle so they split fire so more squads should make it into combat. Also Kroot Hunters are the cheapest snipers in the game what is not to like:yes:
Prey they don't take you alive
Ah, yes you just have to whisper the word "Kroot" and KwiKwags enhanced senses can detect the tremor in the warp many forums away! Listen well to his suggestions as they are original and are a breath of fresh air.
In a controversy the instant we feel anger we have already ceased striving for the truth, and have begun striving for ourselves.
I inquired into kwi's kroot/DE before and got this wonderful PM in reply. While it is very general about kroot and not their specific use with dark eldar it should be pretty useful for getting the general idea of how you can use kroot. A few units were neglected, but for good reason because said units aren't very good (the elites choices and krootox packs). I've used kroot several times before, both as a lone army and combined with eldar so I already had most of this down but I haven't specifically used them with dark eldar so it would be interesting to see what others have experienced with them. Anyway, without further ado, this is what Kwi said.Originally Posted by kwikwag
Tenozuma - The Burninator... I came, I saw, I posted.Originally Posted by Aussie Bogan
Dark Eldar player.
Feel free to PM if you want any advice or help with anything.
Assume everything I say has a "what I think" disclaimer.
Hang out with all the other Aussie and NZ members at The ANZAC Clan.
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Can you tell I like them?
Tactics wise, infiltrate them where you want to drop your portal. I like 2nd turn drops on my wwp so the warriors or Haemys will move up to the kroot and use them as the screen. Its kinda like placing terrain during the setup phase - you place some terrain where you think it will hide your warriors except you get to place a Houndpack of 20 models there or a cheap Carnivore squad that doesnt even cost 130 points. If they are going to shoot let them shoot at the kroot - the kroot make an excellent distraction.
Today, I played a game against an Eldar player and on the first turn he foolishly moved his Harlequins 10" away (in cover) from my Houndpack (10 kroot, 10 hounds) on the first turn. Being an ex-tau player he didnt know that a Houndpack can fleet of foot nor did he know about the Surefoot charm I took. So I rolled 2 dice for difficult terrain (urban building) and got a "6" and then fleeted (2d6, take the highest) and got another "6". Needless to say my 20 models surrounded his Harlequins and even had room for a lucky fleeting Warp Beast Pack to charge in. I had frag grenades so we hit simu but I got to roll 61 dice for their attacks (shaper had 4 attacks with the eviscerator and struck last but it didnt matter). I lost 8 models (4 kroot and 4 dogs) for about a total loss of 58 points and the kroot killed all 10 Harlequins that cost around 230+ points - the Warp Beasts hit last and never got a chance to roll because the harlies were all dead.
So you got to ask yourself how you want to play. I am a very aggressive player and the kroot have provided me an excellent method to not only distract my opponent but actually take something out of the game early (armor or squad). I use one of the 2 fast attack options for kroot, vultures or houndpacks. They are probably the best units to use if you want fast fleeting or flying (jetpack rules). Vultures are the fastest but fragile and the Houndpack is numerous with models (non-fragile) but a little slower. If you can finesse Dark Eldar you can certainly finesse Kroot. I will usually take carnivores as a mission player or anti-infiltrator/scout as they do not have fleet or fancy rules but a full squad with a power weapon is cheaper than a mandrake squad (and carnivores count as "troops" not elites or fast attack).
I can keep going on but I think you get the picture. Try a carnivore squad, they are cheap to buy at GW and very easy to put together. I got some from a friend, some from eBay and some as gifts so I now have an easy 1,000 point kroot army (and still looking to grow).
Good luck and happy hunting!