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Hi, just started collecting Tau a while ago and was wondering what is the best railgun carrying support choice, a hammerhead or a broadside? Any comments, opinions etc?
If you drop a shell on your foot an it don't urt, your shoota aint big enough!
Both are good.
Hammerheads are good as a mobile option (Some would say better over all) while Broadsides are a good static option (Others would say better).
Each to there own, I usually field either 3 Hammer Heads or 6 Broadsides and Snipers. Both Give anti tank/inft shots in the bucket load...
All i can suggest is try both (Proxy if you can so you dont spend money on things you wont use) and see which you like more. But for Mobile, Hammer Head and for static, Broadside.
Well I play a mech force and field 1 rail head, 1 ion head and 2 broadsides with ASS. I find hammerheads scare the living daylights out of most things and suffer from the 'kill it kill it!' and are knocked out or suppressed, most people get suprised by the Broadsides sidling around to get a shot at the side and ripping apart tanks, then mozing around and beginning a slow march for objectives. that said subunitions are great.
1 hammerhead can get knocked out by a lucky rocket but the same rocket will more than likely bounce off of the broadsides, and if they fail hell you've still got another one. also BS3 re'rolls hit more often than bs4 I think (But don't use the dice you just missed with!) just keep them in cover and keep your hammerheads on the move.
in summary both are good and your choice should depend on what style your playing and of course what oppenents you face, rail heads can duel as tank and infantry with the subunition but broadsides are dedicated tank hunters, with a SMS, which has its moments and a squad you can't see dropping them on you isn't fun. (For your oppenent anyway I find it highly ammusing.:w00t
This topic has been done to death a couple of times, do a quick forum search for it and you will find every conceivable idea/tactic/piece of information about the pros and cons of taking hammerheads and Broadsides.
It really does depend on what style of Tau army you play though. If you have a fast moving very mobile force (mech) then generally hammerheads are your best bet.
If you prefer a more stand and deliver approach then Broadsides tend to be taken.
I like both units, Broadsides just look so darn cool all big and stompy with two massive guns. But tactically i prefer the hammerhead, it tends to have a little more survivability, versatility and dependability (just wanted to use three words that end in ility).
Have fun researching.
I don't care what you say. I found a lightsaber in my garage and that makes me a Jedi
"Durability" - ok, so it's nearly the same as survivability but it adds another "-ility"
"Tau Commandment #226: Participants who use Velocity Trackers in the Tau Clay Pigeon Tournament will be disqualified"
I love both. the hammerhead is more durable and its mobility and skimmer rules are great. But broadsides while less mobile in a unit have more shots.(a unit of 2 broadsides is close in points to a hammerhead) not to mention they are twinlinked so you get to re roll. Personally I play with both in a 1500pt game i have 2 hammerheads and a squad of 2 broadsides. The only thing you have to do with broadsides is learn to protect them (ie drone wall, piranha wall, kroot rush etc.) But i recommend you play with both to get a feel for them
In my army, around 2000 points, I field both, 1 railhead and a squad of 3 broadsides. I tend to find that my broadsides survive to the end of the battle more then my hammerhead, because most people really dont like them, they are one of the best tanks in the game. Mobile, decent armour, a number of great upgrades, plus the railgun, the people I play against more often then not try to shoot it down as fast as they can. Theyve learnt how deadly the sub munitions can be as well. But all it takes is for 1 lucky shot, and there goes your precious tank. I give my broadsides the stabalisation system, and the team leader a shield drone or two, and they will survive for a good while, while moving (slowly) and shooting their 3 twin linked railguns. The broadsides, depending on how you equip them, will generally be more expensive, but 3 shots per turn is something I dont like to miss out on.
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