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Last week I played against a Tyranid army. Some of the Fex's used two twin linked devourers. The player rolled 8 attacks with rerolled to hits. Fexs only get 2 attacks per devourer, I thought twin linking a weapon only allowed a reroll not more attacks as well.
So was he right to get 8 attacks or should he have only gotten 4?
Last edited by russellt; July 19th, 2007 at 19:07.
For Hive Tyrants and Carnifexes only, Devourers are twinlinked from the get-go, like a spinefist for gaunts (and any other critter). Monstrous creatures can fire TWO weapons per turn.
If you purchase two weapon symbiotes that are NOT twinlinked, and are the same, they become twinlinked. You may only shoot one, since it became only one gun (twinlinked), but you can't buy two more b/c you can only buy two weapon symbiotes. You're simply wasting your extra attack.
BUT since Carnifexes/Hive Tyrants can buy a pre-twinlinked devourer as one weapon symbiote, then can then buy another one as their 2nd weapon symbiote, and there's no such thing as quad-linking so it counts as just what they are - 2 twinlinked devourers.
These get to re-roll misses, and also they do get to re-roll failed to-wound rolls due to living ammo (in case your opponent wasn't rolling that as well). Your opponent was quite correct, and yes that is a very nasty weapon.
It's even nastier on a hive tyrant (12 shots with a better ballistic skill).
To finish the thoroughness of explanation, this does NOT apply to creatures whose weapon choice is simply "Devourer." It only comes twinlinked if it reads "Twinlinked Devourer" in the codex (which it does for Carnifexes and Tyrants). Therefore, creatures like Gaunts, Raveners and Tyranid Warriors simply get a non-twinlinked devourer as a weapon symbiote. Tyranid Warriors can buy 2, since they may choose 2 weapon symbiotes, and it becomes one twin-linked gun, but this does NOT then make it somehow "one" choice and give them the option of choosing yet another.
Last edited by Karmoon; July 20th, 2007 at 00:22. Reason: minor stats editing
Nids & Guard
GMail = MVBrandt
That was a very through and clear answer. Yes he was re rolling wounds as well. I have officially decided to play nids! As they demoloished my best eldar list with ease...
Just don't forget that devourers have a maximum strength. Some people forget and think its S8 on a carnifex. Usually doesn't matter much against regular infantry types, but you can accidentally get one over on vehicles if your not careful.
Last edited by Karmoon; July 20th, 2007 at 00:22. Reason: mi
"It takes a vast amount of self control to be this dangerous."
---Ogvai Ogvai Helmshrot, Jarl of Tra, VI Legion Astartes
The first time you tell someone just how powerfull a dakka fex is.. well, it's great seeing the expression on their face
... THEN you bring out your devourer armed flyrant GWAHAHAHA.
That said... if you were Eldar, the match should have gone the other way really. Add a falcon and wave serpent and then some dragons, and you really shouldn't have a problem against nids.. on the contrary,.. the nid player should have some big problems against skimmers and holofields.
That said, please, feel welcome to play Nids. They're a great and totally fair army to use.
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric