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Home » commander You are browsing entries tagged with “commander”

Apocalypse Rules Leaking!

Apocalypse Rules Leaking!

From FodaBett on the Apocalypse40K Forums .

July 1st, 2013 | Posted in Blog Network | Read More »

Blog Wars 5 – My Battle Reports

Blog Wars 5 – My Battle Reports

Head back a few posts to find my army list. I’ll keep the battle reports short this time (or at least I’ll try – I failed! ). I’ll be writing up some more in-depth after action thoughts about my Tau list in a separate post. Game One – Tau vs. Space Marines Mike had generously agreed to fill the spot left by someone who’d dropped out on the day itself!?! He quickly scrawled an army list down and we started our game with an hour already gone! By the time we’d done all the pre-game rolling and deployed there was just over an hour to go I think. Needless to say the game was a little rushed. We were playing Purge The Alien on Vanguard. Mike had a crapload of terminators with Pedro Kantor, a couple of tactical squads, aegis line and three stormtalons.

June 25th, 2013 | Posted in Blog Network | Read More »

Battle Report – Blog Wars Warm-up – Tau vs. CSM/Daemons & Tau vs. GK

Battle Report – Blog Wars Warm-up – Tau vs. CSM/Daemons & Tau vs. GK

Matt and I have been working on our Blog Wars 5 lists (tickets still available from the link on the right) for a while now. I’ve switched from DE to DA to Tau and Matt has been trying to find a CSM/Daemons list that he’s happy with. Today was another test game for us. Matt would be trying out a new Chaos list followed by a Grey Knights alternative and I’d be using my “backup” Tau list that requires less painting than my planned list. Oh and it’s cheaper too as I don’t need to buy any broadsides. Here’s what I’m running: 1,850 pts of Tau Commander (fusion, plasma, TL, VRT, iridium) Ethereal 12 Fire Warriors w/ Devilfish (d.pod) 12 Fire Warriors 12 Fire Warriors 11 Kroot plus hound 11 Kroot plus hound 3 Crisis Shas’ui (twin-linked fusion, plasma) 2 Crisis Shas’ui (MP, twin-linked MP), Shas’vre (2 pods, PEN) Riptide (ion, fusion, EWO, VT) 7 Pathfinders 7 Pathfinders Sun Shark (twin-linked MP, decoys) Hammerhead (Longstrike, subs, SMS, spines, d.pod) I’ll run down how the list works in another post but I’m pretty sure you can imagine. Anyway, onto the battle reports. Game One – Tau vs. CSM/Daemons Matt was running 2 princes, lord of change, pink horrors, typhus, 2 x 10 zombies, 2 heldrakes, 3 solo obliterators.

May 31st, 2013 | Posted in Blog Network | Read More »

Army Lists: Tau ‘Dakka Tau’ – 2,000 points

Army Lists: Tau ‘Dakka Tau’ – 2,000 points

Just played agaunst Shaun and his Tau. I wrote this list for Shaun and it just owned my CSM. Tau ‘Dakka Tau’ – 2,000 points HQ Commander – 2 x missile pods, multi sensor suite, puretide chip, target lock & iridium armour Bodyguard – 2 x fusion guns Commander – 2 x missile pods & target lock Bodyguard – 2 x fusion guns Ethereal Elite Riptide – stim injector Riptide – stim injector 3 x Crisis Battlesuits – 6 x missile pods Troops 6 x Fire Warriors 6 x Fire Warriors 6 x Fire Warriors 6 x Fire Warriors Fast Attack 4 x Pathfinders 4 x Pathfinders 4 x Pathfinders Heavy Support 3 x Broadsides – high yield missile pods, 2 x seeker missiles & target lock 3 x Broadsides – high yield missile pods, 2 x seeker missiles & target lock Fortification Aegis Defence Line Ripetides and Broadsides go in flanks and use terrain to get cover saves. Commanders join the Crisis Team and unleash missile hell using the sensor suite (re-roll to hit) and get tank hunter etc from the puretide chip.

May 27th, 2013 | Posted in Blog Network | Read More »

Army Lists: Tau “Missile Spam” – 2,000 points

Army Lists: Tau “Missile Spam” – 2,000 points

So have been thinking more of how I am going to play my tau with the new codex, and have arrived at this possibility: Tau “Missile Spam” – 2,000 points HQ Commander – 2 x missile pods, puretude chip & drone controller 2 x Crisis Bodyguard 2 x fusion blasters Elite 3 x Crisis Suits – missile pod & twin-linked Plasma 3 x Crisis Suits – missile pod & twin-linked Plasma 3 x Crisis Suits – missile pod & twin-linked Plasma Troop 6 x Fire Warriors w/ Devilfish – Devilfish w/ smart missile system 6 x Fire Warriors w/ Devilfish – Devilfish w/ smart missile system

April 26th, 2013 | Posted in Blog Network | Read More »

New Tau Codex Unit Reviews – Standard HQs

New Tau Codex Unit Reviews – Standard HQs

On Saturday I talked about the special character HQ options and for the most part my opinion was that they don’t offer enough over their standard version to make them worthwhile in competitive play. So what makes the standard options so great? Cadre Fireblade With an identical statline to Darkstrider but a better armour save, the cadre fireblades are already pretty good for their measly 60pt price tag. You still get a BS5 markerlight that can fire at a different target too thanks to the Split Fire rule. His Volley Fire makes him a perfect fit in a big unit of Fire Warriors too. Should you decide to keep things cheap and take a Fireblade and an Ethereal there’s the potential for one of your Fire Warrior teams to fire 4 shots each if they don’t move. Combine that with markerlights and there’s very little that can withstand that volume of fire. The drawback of course is that the unit has to stay still but depending on your play style that isn’t necessarily such a problem. Realistically though you’re going to want a Commander so you’ll have to choose between an Ethereal or Fireblade. The Ethereal may not do much as a model but the elemental powers have a bigger area of effect meaning a Fireblade will probably be second choice for most people

April 22nd, 2013 | Posted in Blog Network | Read More »

Tau Codex Review – special characters

Tau Codex Review – special characters

Onto the final leg of the Tau codex review now, if you missed it, the last part of the codex review was

April 22nd, 2013 | Posted in Blog Network | Read More »

First crack at a 2k Tau List…

First crack at a 2k Tau List…

I realize alot of you maybe aren’t Tau players, but I have been thinking of how to make a Tau list with the new ‘Dex(see some of Mercer’s earlier Tau codex Reviews for some info on it) and I have come up with this: Tau – 2,000 points HQ Shas’O: Iridium Battlesuit, Cyclic Ion Blaster, Missile Pod, Early Warning Override, Counterfire Defense System, Puretide Engram Neurochip, Neuroweb System Jammer Troops 6 Fire Warriors: Devilfish w/SMS

April 17th, 2013 | Posted in Blog Network | Read More »

New Tau Codex – After Action Thoughts

New Tau Codex – After Action Thoughts

As you may have gathered by now I’m obscenely excited by the release of the new codex. I’ve already posted my first impressions but over the last week I’ve played 4 games at 1,850 with them. The first three games were used to try out as many different units from the new codex as possible whilst the fourth game saw me use, what I think is a really competitive list and table Matt’s competitive CSM/Daemons force. Here’s my experience of the different units so far. I’ll be covering each in more detail as part of my Unit Reviews series but these are some after action thoughts. HQ Farsight – the main reason to take him is the “bomb” of suits he can accurately drop in. Frankly once he’s done that he’s a waste of points though. He doesn’t have Iridium armour (probably because he’s an outcast) but this means for me a normal Commander is better. Besides some of the Warlord Traits are just as good as the no scatter one.

April 15th, 2013 | Posted in Blog Network | Read More »

The Blade of Retribution – 50 point Retribution of Scyrah List

The Blade of Retribution – 50 point Retribution of Scyrah List

The Blade of Retribution

April 12th, 2013 | Posted in Blog Network | Read More »