My first two thousand points of fimir are now within sight, which gives me enough to field a playable army. It’s taken almost three years from the start of the project to get to this stage. I’ve not been working on them constantly throughout that period, but pretty consistently all the same. I am not a quick painter. I can only gaze in baleful admiration at those people like Ben Johnson and the Rodge from Pointhammer who can turn out beautiful armies in a few months. But, despite that, soon (the end of September) I will be left with a momentous decision. With the fimir at playable level, I can now look to new horizons. I do still want to add more units to the fimir army, but I have two other projects (at least) that I am eager to get into. And you, dear reader, will decide which way I jump.
June 14th, 2013 | Posted in Blog Network | Read More »
Anyone who knows the guys from Siegeworld in St. Louis, know they are the best Apocalypse club in the country.
June 8th, 2013 | Posted in Blog Network | Read More »
I got a call yesterday afternoon from the local plastic crack dealer that the new Eldar releases had arrived so I swung though and picked up the codex and the sassy new Wraithknight. Since I’ve been working on the Imperial Knights recently I was quite interested to see how the new model compared, and I was not disappointed! What was slightly surprising was how static the model was designed to be out of the box – I was expecting to be able to pose the legs and torso however I pleased, but the way the upper legs were designed to attach to the pelvis and the way the knees pegged in place it seems as though it was designed such that it’s meant to go together in a very specific way. We can’t have that now, can we? A fair bit of cutting and filing ensued to remove a number of pegs and tabs that force the particular pose that it’s designed with and I was finally able to get a good running pose out of it. To be fair, there’s nothing wrong with the original pose out of the box, and I suppose it was designed such that the novice modeler would be able to get a nice solid build out of it without having too much trouble. A bit of time with the clippers will be required if you wish to have the lower legs in any pose beyond the default though. I altered how both upper thighs attach to the pelvis, straightened the left leg and increased the bend on the right to really get it looking like it’s charging forward.
June 1st, 2013 | Posted in Blog Network | Read More »
April 29th, 2013 | Posted in Blog Network | Read More »
The question often comes up, “What is a good model or formation to add to my army for Apocalypse.”
April 17th, 2013 | Posted in Blog Network | Read More »
From Forge World Open Day comes news of new Necron units.
April 9th, 2013 | Posted in Blog Network | Read More »
April 5th, 2013 | Posted in Blog Network | Read More »
Hey guys! So I buckled down today, got up early, and worked all day, but Snake Eyes' Imperial Guard addition is complete! For those of you who don't remember, I did a group of Eagle Warriors for him a couple of summers ago; here's the link to it:
March 27th, 2013 | Posted in Blog Network | Read More »
Yes!
March 11th, 2013 | Posted in Blog Network | Read More »
A cool video showing some of the great art that will be in the upcoming Imperial Armour 12: The Fall of Orpheus. This looks like it will be even better than the last volume.
March 6th, 2013 | Posted in Blog Network | Read More »