Painting an interchangable Flamespyre/Frostheart Phoenix

One of the major dilemmas for High Elf players is whether to model and paint the new Phoenix as either the Flame or Frost version.
One of the major dilemmas for High Elf players is whether to model and paint the new Phoenix as either the Flame or Frost version.
One thing I see missing on our gaming tables is water. It seems that in the grim future of the 41st millennium, every planet is dry. My theory for this is that there is no glory in making rivers. Buildings are cool to build and paint. Defense walls, bastions, command bunkers, ruins, manufactorums, and basilicas all can be challenging to build and paint and bring a lot of life to the battlefield. Rivers, however, are just boring. The campaign primer I put together requires that the terrain used in the battle is a product of which territories the players are fighting over. Some of those territories are rivers and swamps, which require water obstacles.
One thing I see missing on our gaming tables is water. It seems that in the grim future of the 41st millennium, every planet is dry. My theory for this is that there is no glory in making rivers. Buildings are cool to build and paint. Defense walls, bastions, command bunkers, ruins, manufactorums, and basilicas all can be challenging to build and paint and bring a lot of life to the battlefield. Rivers, however, are just boring. The campaign primer I put together requires that the terrain used in the battle is a product of which territories the players are fighting over. Some of those territories are rivers and swamps, which require water obstacles. So I decided to make some rivers