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The Unkind – With Hook and Blade

The Unkind – With Hook and Blade

May 25th, 2013 | Posted in Blog Network | Read More »

Tau Codex hits the Net

Tau Codex hits the Net

From the Fang , a great little blog, has info from the Spanish version of the Tau Codex. If you want to have a look yourself they should still be visible here Crisis Suits Appear to cost 22pts each now but can still only be taken in units of 3. No longer have the option of making them a team leader but rather you now just pay 10 pts to make them a Shas’vre. Makes sense to me as hardly anyone bothered to pay the extra 5 for shas’vre status. Shas’vre now boosts them to Ld 9 but loses 1pt of WS (I think we’ll cope). Otherwise the stats are the same, no toughness boost like some rumours suggested. Get army wide special rule Supporting Fire which is the ranged overwatch assistance thing. Also they’re “Very Bulky” although it sounds better in Spanish (muy corpulento!).

April 3rd, 2013 | Posted in Blog Network | Read More »

Death Guard Heavy Support Pt 2

Death Guard Heavy Support Pt 2

For the other articles in this series, check the following links:

January 18th, 2013 | Posted in Blog Network | Read More »

FAQ Imminent?

FAQ Imminent?

This surfaced in an update made available yesterday. With a clarification to the transport rule in the digital version of Codex Necrons, it seems a new FAQ could be on the way. We can now see that units embarked in a Night Scythe that is destroyed now take no damage. This change appeared yesterday, but has yet to work it’s way to the FAQ. Keep an eye out for updates, soon. Son of Dorn

January 15th, 2013 | Posted in Blog Network | Read More »

Adapting to 6th: Orks

Adapting to 6th: Orks

Orks were a funny one in 5th, they are like marmite, you either like them or you don’t. I’ve always had a love for the greenskins. I think that a lot of 40k players like them, they are a cool but brutal army. I think the more serious competitive tournament players probably do not like them due to their random nature, which I admit is annoying, but this can be avoided. All of the Ork special rules got effected by 6th ed and I think for the better. Waaaagh gives Orks the fleet rule and in 6th fleet allows you to re-roll assault distances, very nice. Furious charge lost the initiative bonus, but lets be truth that doesn't bother

December 10th, 2012 | Posted in Blog Network | Read More »

Army Lists: if I did Space Wolves…

Army Lists: if I did Space Wolves…

…. this is what I would take: Space Wolves ‘Saga of Arnstein the Brash’ – 2.000 points HQ Wolf Priest chooser of the slain, living lightning & jaws of the world wolf Wolf Priest chooser of the slain, living lightning & murderous hurricane Elite 3 x Wolf Guard Pack 3 x combi meltas 3 x Wolf Guard Pack 1 x combi melta Troops 5 x Grey Hunters w/ Razorback meltagun – Razorback w/ lascannon & twin-linked plasma gun 5 x Grey Hunters w/ Razorback meltagun – Razorback w/ lascannon & twin-linked plasma gun 5 x Grey Hunters w/ Razorback meltagun – Razorback w/ lascannon & twin-linked plasma gun 5 x Grey Hunters w/ Razorback meltagun – Razorback w/ lascannon & twin-linked plasma gun 5 x Grey Hunters w/ Razorback flamer – Razorback w/ lascannon & twin-linked plasma gun 5 x Grey Hunters w/ Razorback flamer – Razorback w/ lascannon & twin-linked plasma gun Fast Attack 4 x Thunderwolf Cavalry 2 x storm shields 4 x Thunderwolf Cavalry 2 x storm shields Heavy Support 5 x Long Fangs 4 x missile launchers 5 x Long Fangs 4 x missile launchers Total : 1,998 List Summary List has got 56 infantry, 6 vehicles, 6 lascannons, 6 t/l plasma guns, 8 meltas, 8 missiles some living lightning and a bit of flamer goodness. This list brings a lot of ranged fire power along with target saturation and some tough fast moving assault units. Unlike the Blood Angels Razorback list, these guys do not rely on assault. If they get blown out their transport they can still unleash boltgun death and if you do charge them, then there’s a chance they get counter attack. Also, unlike B.A, they have two fast counter assault units in the form of Thunderwolf Cavalry. Not played it myself. In theory it should be ok, though I do think D.E would ruin this list pretty quickly. I am not sold on the Wolf Guard as they are pretty expensive for a combi melta and +1 leadership.

September 24th, 2012 | Posted in Blog Network | Read More »

Flyers Coming June 1st!

Flyers Coming June 1st!

Well, the Flyers are coming!

May 22nd, 2012 | Posted in Blog Network | Read More »

40K Flyers Revealed – Necrons, Orks, Space Marines!

40K Flyers Revealed – Necrons, Orks, Space Marines!

Well, Beast of War released interesting info on the upcoming Flyers release from Games Workshop.

May 4th, 2012 | Posted in Blog Network | Read More »

After Action Thoughts on Tau (Part One)

After Action Thoughts on Tau (Part One)

Following on from my battle reports of my Tau army’s exploits at Open War XVII, I wanted to share some of the lessons learned and my general thoughts on the competitiveness of Tau in the current tournament scene. As I’ve said previously Tau aren’t a forgiving army to command. If you make a mistake with a unit of Grey Hunters you can rely on them to hold their own regardless. Do the same with some fire warriors or battlesuits and you’ll lose them quickly. I’ll start of by examining my list, the original plan for it and how it performed at OW17. Tomorrow I’ll look at what I could do to improve it if I were to take it to a tournament again. Anyway, here’s a reminder of my Open War list: 1,749pts of Tau Empire Shas’el w/ fusion blaster, plasma rifle, shield gen, HWMT – 107pts 2x Crisis Shas’vre w/ fusion blaster, plasma rifle, targetting array, HWMT, one DC with 2 gun drones – 184pts Shas’el w/ fusion blaster, plasma rifle, shield gen, HWMT – 107pts 2x Crisis Shas’vre w/ fusion blaster, plasma rifle, targetting array, HWMT, one DC with 2 gun drones – 184pts 2x Crisis Shas'ui w/ T-L missile pod & targetting array – 106pts 2x Crisis Shas'ui w/ T-L missile pod & targetting array – 106pts 6 Fire Warriors (Devilfish w/ disrupt. pod) – 145pts 6 Fire Warriors – 60pts 6 Fire Warriors – 60pts 5 Pathfinders (Devilfish w/ disrupt. pod) – 145pts 5 Pathfinders (Devilfish w/ disrupt

April 18th, 2012 | Posted in Blog Network | Read More »

Open War 17 Battle Reports – Tau Undefeated! (Part 2)

Open War 17 Battle Reports – Tau Undefeated! (Part 2)

Yesterday was my birthday so I’m posting these a little later than planned. I got a bit carried away with the report from the first battle so I’ll try to keep the remaining two brief. Here goes…. Game 2 – Tau vs Imperial Guard Drawing the first game put me firmly in mid-table. I was worried that I’d meet something a bit off the wall so was pretty pleased to be facing Dan’s Imperial Guard. I’m always pretty confident against IG because I can usually beat them for both range and accuracy. Dan had 5 veteran squads in 2 vendettas and 3 chimeras with a command squad in a fourth chimera. These were joined by 3 Leman Russ and a couple of sentinels which would outflank. We’d be playing Dawn of War and Annihilation. Dan’s list probably edged mine for KPs but there wasn’t much in it

April 17th, 2012 | Posted in Blog Network | Read More »