Hi so been working on a list now before you read on i like big units of knights.
Profetesse, warhorse level 4 (beast magic)
Paladin, Barded steed, Lance Shield
Paladin Barded Steed, lance, sheild
Paladin, BSB, Barded Steed, Gromril great helm, Lance, Shield
Damsel warhorse level 2 Chalice of Maliuf (life)
11 Knights of the realm Standard (paladins and proph go here making 15)
14 Knights of the realm Standard (damsel goes here)
15 Knights Errant Standard Errentry Banner
3 peg Knights xxx
So this is how they roll The knight unit with all characters, now the point of a level 4 beast im sure you have guessed is savage beasts but the lore itself is usefull and with +1 on casting on most units in the army. so with savage that front row plows in at 18 str 9 on the charge and 18 str 7 so that allows the unit to fight past first round the sig spell helps the other 2 blocks of knights. peg knights are to do all the duties you expect and same as trebs.
So how do i spend last points do i get 12 archers with braizers for 77pts or kit up magically i.e banner of flame on knights with characters?
Or is this army so dreafully bad i should scrape it?