<2000 High Elf 2000 pt - Warhammer 40K Fantasy
 

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    High Elf 2000 pt

    This is my first High Elves list and I would appreciate your thoughts about it.

    Prince -- general, lance, dragon armour, shield, steed, Trickster's Helm, Golden Crown of Atrazar, Crown of Command (seems odd that he can wear two crowns)
    Noble -- BSB, lance, hvy armour, shield, Talisman of Endurance, Potion of Foolhardiness
    12 x Silver Helms -- full command, shields

    Archmage -- level 4, Book of Hoeth, Talisman of Preservation
    10 x Swordmasters of Hoeth -- full command, Razor Standard

    18 x White Lions of Chrace -- full command, BotWD
    5 x Ellyrian Reavers -- musician, spear, bow
    5 x Ellyrian Reavers -- musician, spear, bow
    Eagle Claw Bolt Thrower
    Eagle Claw Bolt Thrower
    Great Eagle

    The list is at 1987. The prince and the noble goes into the Silver Helms unit. The Archmage goes into the Swordmasters unit. The Swordmasters or White Lions can be used for the Tower scenario. I think I have enough banners for Blood & Glory. It Should be fast enough if Dawn Attack is rolled. It's a combined arms list; I have a shock/assault unit (Silver Helms), artillery/counter-artillery, fast cav, magic, redirector/war machine hunter, etc., yet, I feel like I'm missing something.

    Last edited by Sidewinder; September 5th, 2015 at 09:32. Reason: forgot some comments

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    Quote Originally Posted by Sidewinder View Post
    This is my first High Elves list and I would appreciate your thoughts about it.

    Prince -- general, lance, dragon armour, shield, steed, Trickster's Helm, Golden Crown of Atrazar, Crown of Command (seems odd that he can wear two crowns
    I'm not sure how "defended" I'd consider him. He's got the 6++/2++ against mundane/flaming attacks from Dragon Armor, the 2+ LoS! roll while he's in the unit, and the 2+ against his first wound, but I'd still really try for a ward. The Trickster's Helm costs as much as the Armor of Destiny, and 5pts more than the Talisman of Preservation, and all it's doing is forcing a reroll on the wounds. With a High Elf's T3, that's really not worth much. Against S4 hits, that's only a 5+ ward (essentially).
    Also, I wouldn't give him a Lance. I'd throw him either a Halberd or Greatweapon (lose the shield) or a magic weapon for +Strength. He's got a solid WS and he's S4 base. He should be able to lend a nice solid "punch" to the unit when they're "off charge".
    The two Crowns, you could drop, and the Dragon Armor to Heavy Armor (or better: Armor of Destiny for the Ward). The Prince and the BSB together make for a pretty stalwart regiment, and it's clear that you plan on using these guys to break the target on the charge. You don't need the Crown unless you lose combat, and if these guys lose combat... you've messed up somewhere (or it's just terrible luck and no amount of rerolls can save you)

    Noble -- BSB, lance, hvy armour, shield, Talisman of Endurance, Potion of Foolhardiness
    I support this. Although I'd still consider swapping the Lance for something else. Potion of Foolhardiness would be one of the first items to go if I needed more points. One use only for +1S and +1A, not that useful.

    12 x Silver Helms -- full command, shields
    Good unit, but we fight in 3 ranks. You might as well add 1 more Silver to the unit, get a "full" block of 15 and go 3-deep. You only lose 2 steed attacks.

    Archmage -- level 4, Book of Hoeth, Talisman of Preservation
    bog-standard, good take. What Lore, though? With your army "as-is", I'd almost suggest Lore of Life to keep the units at fighting strength.

    10 x Swordmasters of Hoeth -- full command, Razor Standard
    This is a very small unit. Remember that Swordmasters don't stand up to shooting the same way that White Lions do. I woudn't even particularly worry about he Razor Banner on these guys, either. Most of the elite units that will require a -3 to Armor (Chaos Warriors, Knights) are going to be T4, and in that situation, WhiteLions are better at generating kills (because of the higher strength) and don't even need the Razor Banner. This difference is slight - a few tenths of a wound in most situations - but it's still there. And you have to consider the other benefits that you get from White Lions. Stubborn is huge on small units like these, as you're not going to be Steadfast very often. Strider isn't bad either, and like I said: Lions hold up better against shooting attacks.

    A larger unit of Swordmasters can work though, but their target is entirely different. They exist mainly for shredding through large units of light or medium armor troops. Stuff like enemy Greatswordsmen are an ideal target for the unit. The problem is that we can also take down lightly armored regiments with Spearmen, in Core. Some corners of the internet love the Swordmasters, but they never really caught on here at LO. They're highly meta-dependent, and most people seem to run into situations where Spears are viable (and better than Cav) or else high strength is needed (Cav and White Lions), and the high-strength option seems more common (owing to the popularity of Chaos Warriors).

    Also remember that any time you escort a character, drop a model from the unit (or in this case, add one, to even out the ranks)

    18 x White Lions of Chrace -- full command, BotWD
    Trick: give the BotWD to whichever unit is escorting your Archmage, as the 2+ Ward will work against any wounds suffered by miscasts.
    Otherwise a great unit, albeit perhaps a bit small.

    5 x Ellyrian Reavers -- musician, spear, bow
    5 x Ellyrian Reavers -- musician, spear, bow
    Solid choices, but only if you haven't hit minimum Core. Otherwise, Eagles do the same job for less.


    Eagle Claw Bolt Thrower
    Eagle Claw Bolt Thrower
    I usually skip the shooting in my army, personally. Your Eagles and Reavers can clear enemy chaff. The RBT is really only good when firing a spread of bolts. Even against an enemy dragon or greater daemon, you're more likely to score a wound with the 6-shot spread (because the single shot could miss altogether with one roll). So consider what you're paying for 12, S4 shots and see if you like the idea. Typically, I expect a High Elf army to be "out shot" point-for-point. If we invest 140pts into RBTs, our opponent can drop that same amount and get 14 Handgunners in Core, or 23 Bret/Skeleton/Gob bowmen (again, in Core)


    Great Eagle
    Great Eagles are great units


    The list is at 1987. The prince and the noble goes into the Silver Helms unit. The Archmage goes into the Swordmasters unit. The Swordmasters or White Lions can be used for the Tower scenario. I think I have enough banners for Blood & Glory. It Should be fast enough if Dawn Attack is rolled. It's a combined arms list; I have a shock/assault unit (Silver Helms), artillery/counter-artillery, fast cav, magic, redirector/war machine hunter, etc., yet, I feel like I'm missing something.
    I think that a Prince in a 2k game (especially with an Archy in tow) is just overkill. So that's probably what you feel like you're "missing" - the list is smaller than it possibly could be, if you diverted those points back into getting larger infantry blocks. High Elves are an elite army, everything is expensive so we normally end up trying to go as "Character-lite" as possible. Particularly as the games get smaller. Remember - melee characters are great, if you're trying to kill other melee characters in a challenge. Otherwise, whatever you spend on a melee character to "crush units" - you could spend that same amount on a unit and get more attacks, more wounds, the ability to be/break steadfast, carry banners, etc.
    Pts Values for AoS here!

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