I'm fairly new to WFB, and brand spanking new to Skaven. I recently purchased a fair number of models (though I'm definitely weak on clanrats / slaves), and trying to put a list together out of what I have for now. If I have to pick up more clanrats or whatnot, so be it, I just don't really want to go buying anything specialty. After reading about them and their list, I think I'm just going to really enjoy their particular brand of craziness, and it will be a nice contrast from the High Elves that I started with (Thanks again for all the help Captain_Sarathai, and DK! I'll be bugging you more, I promise.)
This first list is an attempt to try a little bit of *most* things, just to see what I like, but the overall idea of the list is probably going to be slave tarpits with everything else launching into combat, and then having clanrat/stormvermin units to flank charge and generally help with CR. I know they're mostly worthless in *actual* combat, not sure how well it will work after the combat has been whittled down via magic and shooting.
So: EDIT: Updated the list due to some changes.
Grey Seer, 3x warpstone tokens, tali of preservation
Chieftain (BS, (not sure if I should give him anything, beyond some kind of survivability in case he gets hit with a template) if he gets challenged he's hiding like the sneaky rat he is.
Warlock engineer, Doomrocket, wizard lvl 1
20x clanrats, poison wind mortar ,banners,musicians
24x Stormvermin (banner, musician), poison wind mortar
5x Gutter runners (slings, poisoned attacks)
5x Gutter Runners (Slings, poisoned attacks)
10x Poison Wind Globadiers (I love the idea, not sure how well they'll work out).
3x Warplock Jezzails (Champ)
3x Warplock Jezzails (Champ) is the BS4 on 2 of these worth it? I suspect yes, but not sure.
Hell Pit Abomination
Warp Lightning Cannon
The idea is skavenslaves tar pit everything, and everything else just eats through the units while they are stuck in combat. Hopefully 50 will give me survivability for a few rounds of combat. Might be a frustrating way to play for some people, not sure? The gutter runners should be able to go war machine/lone character hunting. I'll probably throw the hell pit anywhere that I think I can really piss my opponent off, same with the doomwheel. I have 2 WLCs, but I want to only run 1 this game so that I can test the other two rare toys.
Thoughts are welcome, especially experience related things for different units.
Thanks in advance!