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  1. LoBay
    I'm trying to sell my tyranids as I want a brand new army and have no space in halls, They are painted/unpainted to a mediocre standard but can all be stripped easily, some gaunts don't have a base. But there is a sythed heirodule in there as well in great condition (painted) please can someone...
  2. LoBay
    New mint in box 8.5" tall Leviathan Crusader for sale at $250, ideal for GK Titan. never assembled/painted all piece on sprues.
  3. 40k Battle Reports
    http://www.youtube.com/watch?v=52GSaq__XHM a 3500 point battle between the Necrons vs the Eldar.
  4. 40k Battle Reports
    http://www.youtube.com/watch?v=U6mRRzBlA2Y a 3500 point battle report between the Necrons and the Eldar.
  5. 40K Supplements
    Hi there, I've finally gotten round to scratch building myself a Thunderhawk (I will post pictures when it's fully finished, detailed and painted), and I was just wondering what other people's experience of using them in games of Apocalypse were. I'm thinking that as a delivery method for a...
  6. 40k Armies
    My friend has challenged me to colossal game of Apocalypse, specifically an unthinkable 40,000 point game, one on one. We both know that this is no small feat of a game, there will be tears, there will be blood and sacrifice and massive amounts of money spent on making this game possible. This...
  7. Xenos Forces
    Two questions: 1. If I'm playing an Apocalypse game, playing Tau, and I place a Markerlight token on an enemy squad, can only Tau units fire at it? I know the Codex says "any Tau unit", but if my army contains, say, some Space Marine allies, would they (as part of a Tau army) be able to use...
  8. Rules Development
    Librarius Conclave POINTS 150 + MODELS In times of great need, such as when a high profile enemy of the Chapter is their target, or when their Chapter's Fortress Monastery is under threat, the members of a Chapter's Librarius may join forces into a single unit, a gathering of psychic might...
  9. Rules Development
    Land Speeder Storm Skybreaker Formation POINTS 50 + MODELS When deployed in large formations, Space Marine Scouts can use Land Speeder Storms to drop cluster mines with proximity triggers onto the battlefield. This tactic works best if the Speeders are released from a Thunderhawk Gunship or...
  10. Rules Development
    The Spear of Macragge POINTS 100 + MODELS Normally Space Marines will deploy their tanks either to act independently or in squadrons of the same vehicle type, as this make it easier to use them to their best effect on the battlefield. However Brother-Sergeant Chronus of the Ultramarines, a...
  11. Rules Development
    Thunderhead Bike Assault Force POINTS: 100 + MODELS A large formation of Space Marine bikes is an ideal force to harass less mobile enemy units, able to sweep in heralded by a storm of gunfire, smash into the enemy with a devastating assault, then disengage, ready to repeat the manoeuvre...
  12. Rules Development
    Armoury Command POINTS 150 + MODELS Sometimes a Space Marine Master of the Forge may decide to take to the field of battle accompanied by his most promising iniates; those who are travellers on the path of the machine, but have not yet become Techmarines in their own right. These initiates...
  13. Rules Development
    Devastator Company POINTS 100 + MODELS In a Codex Space Marine Chapter, the Ninth Reserve Company will consist of Ten Devastator Squads. This is where a Battle Brother will learn the best use of Heavy Weapons, directed by the Captain of the Ninth, who has extensive experience in their...
  14. Rules Development
    Scout Bike Ambush Force POINTS 50 + MODELS In a Space Marine force, squads of Scout Bikes normally run reconnaisance missions and lightning strikes against assets behind enemy lines before joining the battle proper. Sometimes, when the enemy force is too large, their bases too well protected...
  15. Rules Development
    Ironclad Charge POINTS 75 + MODELS Heavily armed and armoured, Ironclad pattern Space Marine Dreadnoughts are capable of tearing through almost anything the galaxy can provide and weathering anything that is thrown at them. When several of these armoured warriors stride forth together, they...
  16. Rules Development
    Servitor Battle Maniple POINTS 50 + MODELS Normally tasked by Techmarines as assistants when tending to an injured machine spirit or as bodyguards for them, a Chapter's Servitors can instead be deployed in larger units in times of great need, their usual multi-role wetware replaced with...
  17. Rules Development
    Master of the Apothecarion POINTS 50 + MODELS The Master of the Apothecarion for a Space Marine Chapter holds the Chapter's Legacy as his responsibility. He oversees the creation of new Space Marines as well as the testing and storage of harvested gene-seed, along with the training of new...
  18. Rules Development
    Vengeful Descent Jump Drop Formation POINTS 100 + MODELS The Jump Pack equipped troops in a Space Marine force may at times be combined into a unified force, and use Thunderhawk Gunships to perform a mass drop straight into the enemy. This assault will always be spearheaded by the Chapter's...
  19. Rules Development
    Assault Company POINTS 100 + MODELS The Eighth Reserve Company of a Codex Space Marine Chapter will consist entirely of Assault Squads. Their company will engage in brutal close quarters fighting wherever it is needed, using either jump packs, drop pods, rhino transports or power armoured feet...
  20. Rules Development
    Land Raider Crusader Hurricane Assault Force POINTS 50 PTS + MODELS As the Land Raider Crusader increased in popularity in Space Marine forces after its conception, commanders found that the combined fire of several of the vehicles could prove absolutely devastating, the sustained fire of...
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