Can you have too many skink skirmishers? In my limited experience, solid blocks of saurus work well and all, but I feel that skink skirmishers are all around a good anti-charge unit. Currently, my armies core units are:
15 saurus (hand weapons)
15 saurus (spears)
10 skinks (blowpipes)
Situation: 16 skinks with 2 kroxigors, vs a unit of High Elf Spearmen. Spearmen failed Fear test. do they autobreak as being outnumbered by the Unit, or is it just the fear causing portion.
All the info I find states that they should as the unit "technically" is fear causing cause of...
I have a 700 point match tomorrow night, and have just been given a bunch of skinks and s warriors, what kind of an army can I make? I can maybe proxy for a hero/what have you
any army ideas will be appreciated