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I am scheduled to take part in a fairly casual 2 vs. 2 game at the end of Jan, pitting myself and my brother, both fielding Guard, against two guys who will both be fielding marines. From what I've seen of their play style, I'm expecting them to play a fairly balanced list, with some tac squads, some deep striking, and probably one Land Raider. My brother is likely to construct his force around a solid 'base' platoon, plus a Leman Russ, and possibly including Le Soldat Marbo. So I've gone for the other end of the Guard spectrum - special forces, as an Inquisitorial Retinue.
What do you think? Will it work in a team situation? Is it hideous?
HQ
Company Command Squad with 2 Flamers, Officer of the Fleet (90 pts)
Allied Inquisitor Lord (Ordo Malleus) with Bolt Pistol, Power Weapon and Emperor's Tarot, retinue of 2 Mystics, 1 Acolyte (96 pts)
Elites
Eversor Assassin (95 pts)
Storm Trooper Squad with Meltagun (95 pts)
Fast Attack
Vendetta (130 pts)
Valkyrie with Rocket Pods (130 pts)
Troops
Veteran Squad with Demolitions Doctrine (100 pts)
Veteran Squad with Demolitions Doctrine (100 pts)
Heavy Support
Demolisher with Hull Heavy Bolter (165 pts)
Total: 1001 pts (yes, one point over, but you can't have an inquisitor without a bolt pistol and more than you could a commissar!)
As you've no doubt guessed, the Inquisitor will hang back and babysit the demolisher, taking free pot-shots at any deep-striking troops, hopefully arriving piecemeal due to the OotF. The STs will deep strike and attempt to deal with any deep-board troops such as Devastators or Whirlwinds. The veterans are partly there to alpha-strike a Land Raider, if one does appear, but also for demo-charge hilarity and/or late-game objective grabs.
All comments and criticism welcomed.
What do you think? Will it work in a team situation? Is it hideous?
HQ
Company Command Squad with 2 Flamers, Officer of the Fleet (90 pts)
Allied Inquisitor Lord (Ordo Malleus) with Bolt Pistol, Power Weapon and Emperor's Tarot, retinue of 2 Mystics, 1 Acolyte (96 pts)
Elites
Eversor Assassin (95 pts)
Storm Trooper Squad with Meltagun (95 pts)
Fast Attack
Vendetta (130 pts)
Valkyrie with Rocket Pods (130 pts)
Troops
Veteran Squad with Demolitions Doctrine (100 pts)
Veteran Squad with Demolitions Doctrine (100 pts)
Heavy Support
Demolisher with Hull Heavy Bolter (165 pts)
Total: 1001 pts (yes, one point over, but you can't have an inquisitor without a bolt pistol and more than you could a commissar!)
As you've no doubt guessed, the Inquisitor will hang back and babysit the demolisher, taking free pot-shots at any deep-striking troops, hopefully arriving piecemeal due to the OotF. The STs will deep strike and attempt to deal with any deep-board troops such as Devastators or Whirlwinds. The veterans are partly there to alpha-strike a Land Raider, if one does appear, but also for demo-charge hilarity and/or late-game objective grabs.
All comments and criticism welcomed.