A codicier in termie armour cant carry a plasma pistol. Termies arent ideal for 1000pt games, simply eats too much of your resources. My suggestion is to replace your HQ with a jump pack commander w/ termie honours, pwr weapon, bolt pistol, combat shield. Or a chaplain if you wish, though im not a huge fan of the chappie because so many field them.cdnbacon said:
These squads are optimised for 'sniping' with lascannons. Break this into 2 5 man squads with lascannons. Then with the 10 leftover guys make a 10 man squad with a meltagun and powerfisted veteran sgt. possibly hvy bolter too because its so cheap. Its all about balancecdnbacon said:
Looks fine, but you desperatly need a powerfisted sgt.cdnbacon said:
Your tanks should be focused on either AT or anti-infantry to maximise their effectiveness. I would change this to a predator destructor with hvy bolters and extra armour. Any armour in 1k points is handled easily by the lascannons and melta/powerfistscdnbacon said:
Not a bad start. Here's what it would look like with my changes....
HQ
Master: Pwr Weapon, bolt pistol, combat shield, jump pack, termie honours. = 136pts
TROOPS
5 Man Tac Squad: Lascannon = 90pts
5 Man Tac Squad: Lascannon = 90pts
10 Man Tac Squad: Termie honours, powerfist, meltagun, Heavy Bolter = 195pts
F.A.
10 Man Assault Squad: Termie Honours, powerfist, 2 plasma pistols = 260pts
HVY
Predator Destructor: Hvy bolter Sponsons, Extra Armour = 115pts
This brings you to 886pts, still leaving extra room for some cheap units, possibly speeders or a dreadnought.
Good Luck, hope this helps!