Librarium Online Forums banner

1 - 5 of 5 Posts

·
Registered
Joined
·
9 Posts
Discussion Starter · #1 · (Edited)
Ello all, How's this for a DH army. I'm also a relatively new player, any comments would be appreciated.


HQ:
BC - Points 61pts

Troops:

5-IST 2/Melta +1 Vet/Bolt Pistal And CCW, Melta Grenades, and Teleport Homer
Rhino-Extra Armor, Smoke Launchers, Pintle Mounted Storm Bolter
175pts

5-IST 2/Melta +1 Vet/Bolt Pistal And CCW, Melta Grenades, and Teleport Homer
Rhino-Extra Armor, Smoke Launchers, Pintle Mounted Storm Bolter
175pts

7-IST 2/Grenade Launchers + 1 Vet w/ Teleport Homer
Chimera - Multilaser, Heavy Bolter, Extra Armor, Smoke Launcher, Pintle Mounted Storm Bolter
223pts.

Fast Attack:

10-PAGK
275pts

10-PAGK
275pts

Heavy:

GK Dread - TLLC/ML - Extra Amor, Smoke Launcher, Blessed
158pts

GK Dread - TLLC/ML - Extra Amor, Smoke Launcher, Blessed
158pts

Total: 1500 Exactly

Troops: 20 IST, 20 PAGK, 1 TAGK: 41
Armor: 2 Dreads, 2 Rhinos, 1 Chimera: 5
 

·
The Orange Grey Knight
Joined
·
3,830 Posts
Well, this should go in the Army List Thread: HERE

But other than that, I'm no fan of ISTs, and you'll have to plan out your movement with them carefully if you plan to use those T. Homers, as you can only use them if the model (Veteran Sarge) isn't on the board at the start of your turn, you can't use it.

Mike
 

·
Registered
Joined
·
52 Posts
You may want to give your BC a retinue, as he is pretty useless on his own (unless you're using him just for your HQ choice)

You could at least give him a psycannon so you use him for something.
 

·
Registered
Joined
·
9 Posts
Discussion Starter · #4 ·
Doh! I meant to put this in the army list forum. My bad. Feel free to move it.

The BC would attach to one of the FAGK Squads and come in with them.

I envisioned the Rhino's coming up on either side of the Chimera to protect its slightly weaker side armor, and then the Dreads on either side of that.

The Chimera could deploy its troops after a turn or two for a firebase, and the Rhino's would continue on either to try and hit vehicles, or deploy in staggered turns.
 

·
The Orange Grey Knight
Joined
·
3,830 Posts
The HQ wouldn't be able to join a FAGK squad before DSing, only after and they'd have to make seperate reserve rolls, so your HQ could end up in the middle of the board with no immediate back up.

And formations don't work so well, you'll have to adapt to each opponent you play.

and just posting say it's okay if it's moved wonm't work, if you really want it moved PM Wolfkin or Toastee to have it moved.

Mike
 
1 - 5 of 5 Posts
Top