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Ok, me and my friends decided to all make army lists for our armies just to make things simple so before making mine, I decided to let you guys take a look for advice and finishing touches. This list will be for friendly and competetive play.
Vanilla Eldar list - [1500]
HQ:
-Farseer [103]
+Jetbike
+Singing Spear
+Mind War
This Farseer will be to perform hit and run duties using the Mind War for targeting hiddin powerfists, aspiring champions, etc. The Singing Spear is to use on any vehicles that is a threat. He can turbo boost to get where needed fast and when turbo boosting he gains a 3+ invulnerable save.
Elites:
-9 Striking Scorpions [174]
+Haywire Grenades
+Exarch
-Scorpions Claw
-Stealth
These are to disrupt the enemy and distract them while the rest of my army gets position and takes quarters and objectives. They can destroy men or tanks and they will infiltrate forward and using as much cover as possible eventually assaulting the enemy. I only have 5, so thats why the squad size is so small.
Troops:
-4 rangers [76]
-3 rangers [57]
Some people advise against rangers, but I like them. In crucial times they can pin units which can really help. These also can infiltrate and take objectives or table quarters.
-10 Guardian Defenders [157]
+Starcannon
-Warlock
+Conceal
+Singing Spear
-10 Guardian Defenders [157]
+Starcannon
-Warlock
+Conceal
+Singing Spear
I kept even numbers for victory point purposes. I chose starcannons because of the versitility and the ability to destroy light vehicles and troops. The Warlock's there to increase survivability by using conceal for the invunlerable save. I gave the Warlock a Singing Spear to help deal with any pesky deep striking Dreadnoughts or other units that get in range.
Fast Attack:
-Vyper [95]
+Starcannon
-Crystal Targeting Matrix
I gave the Vyper the Starcannon because of its versitilty and its ability to be able to take down light vehicles, heavlily, and lightly armoured troops. It's fast mobility allows it to be able to get to the objectives, table quarters, and in position to damage the enemy. I gave it CTM because I had some extra points and because it'll help keep it in cover pop out shoot and jump back.
-7 Swooping Hawks [147]
These will be accompanied by Baharroth when special characters are being used. Otherwise I'll upgrade them with an exarch. I can deep strike these or start them on the board, depending on the circumstances. They can fefill whatever their duty is, whether support fire, grabbing table quarters or objectives, or support in CC with the exarch or Baharroth.
Heavy Support:
-Falcon [200]
+Starcannon
-Holo Field
-Spirit Stones
I put on Holo Field and Starcannons to increase the survivability of the tank. I can switch between the Bright Lance and Starcannon on this depending on the enemy.
-Wraithlord [120]
+Brightlance
+2 Flamers
I gave the Wraithlord a bright lance because of the increased BS so it is more likely to hit. It can also take out vehicles and if I need to I can switch it out for a Starcannon.
Special Characters:
-Baharroth [160]
I just love this unit. It has great speed and CC capability. I will put him with my Swooping Hawks. If Special Characters are not being aloud I will switch him out for a Exarch and add in some points elsewhere.
Total: [1499]
Any comments, suggestions, constructive critism, advice?
Ben
Vanilla Eldar list - [1500]
HQ:
-Farseer [103]
+Jetbike
+Singing Spear
+Mind War
This Farseer will be to perform hit and run duties using the Mind War for targeting hiddin powerfists, aspiring champions, etc. The Singing Spear is to use on any vehicles that is a threat. He can turbo boost to get where needed fast and when turbo boosting he gains a 3+ invulnerable save.
Elites:
-9 Striking Scorpions [174]
+Haywire Grenades
+Exarch
-Scorpions Claw
-Stealth
These are to disrupt the enemy and distract them while the rest of my army gets position and takes quarters and objectives. They can destroy men or tanks and they will infiltrate forward and using as much cover as possible eventually assaulting the enemy. I only have 5, so thats why the squad size is so small.
Troops:
-4 rangers [76]
-3 rangers [57]
Some people advise against rangers, but I like them. In crucial times they can pin units which can really help. These also can infiltrate and take objectives or table quarters.
-10 Guardian Defenders [157]
+Starcannon
-Warlock
+Conceal
+Singing Spear
-10 Guardian Defenders [157]
+Starcannon
-Warlock
+Conceal
+Singing Spear
I kept even numbers for victory point purposes. I chose starcannons because of the versitility and the ability to destroy light vehicles and troops. The Warlock's there to increase survivability by using conceal for the invunlerable save. I gave the Warlock a Singing Spear to help deal with any pesky deep striking Dreadnoughts or other units that get in range.
Fast Attack:
-Vyper [95]
+Starcannon
-Crystal Targeting Matrix
I gave the Vyper the Starcannon because of its versitilty and its ability to be able to take down light vehicles, heavlily, and lightly armoured troops. It's fast mobility allows it to be able to get to the objectives, table quarters, and in position to damage the enemy. I gave it CTM because I had some extra points and because it'll help keep it in cover pop out shoot and jump back.
-7 Swooping Hawks [147]
These will be accompanied by Baharroth when special characters are being used. Otherwise I'll upgrade them with an exarch. I can deep strike these or start them on the board, depending on the circumstances. They can fefill whatever their duty is, whether support fire, grabbing table quarters or objectives, or support in CC with the exarch or Baharroth.
Heavy Support:
-Falcon [200]
+Starcannon
-Holo Field
-Spirit Stones
I put on Holo Field and Starcannons to increase the survivability of the tank. I can switch between the Bright Lance and Starcannon on this depending on the enemy.
-Wraithlord [120]
+Brightlance
+2 Flamers
I gave the Wraithlord a bright lance because of the increased BS so it is more likely to hit. It can also take out vehicles and if I need to I can switch it out for a Starcannon.
Special Characters:
-Baharroth [160]
I just love this unit. It has great speed and CC capability. I will put him with my Swooping Hawks. If Special Characters are not being aloud I will switch him out for a Exarch and add in some points elsewhere.
Total: [1499]
Any comments, suggestions, constructive critism, advice?
Ben