Librarium Online Forums banner
Status
Not open for further replies.
1 - 3 of 3 Posts

·
Registered
Joined
·
106 Posts

Wolf Lord @156pts Thunder Hammer Terminator Armour
Bolt Pistol Wolf Tooth Necklace
Belt of Russ Wolf Tail Tailsmans
The belt of Russ is overused, and I don't think you really need him. If you get stuck in CC its nice against power weap's, but otherwise.... Your termie armor gives you a 5+ so either drop the termie or drop the belt :).


Wolf Guard Bodyguard @290pts

5 Guard Terminators Storm Bolters Wolf Tooth Necklace
Powerfists
I'd say take some chainfists (just in case you make it to a vehicle) and at least an assualt cannon to make them a little more deadly. Termies tend to die fairly fast, esp against a shootie army (wait till you face a BA all-razorback army...)

Wolf Battle Leader @115pts Thunder Hammer Terminator Armour
Bolt Pistol Wolf Tooth Necklace
Good Call, I like the Thunder Hammer, but give him a storm bolter instead of the bolt pistol... It works the same in assault (+1) and while you're marching towards the enemy you might pick a few off.


Venerable Dreadnought @171 Right Arm Left Arm
Assault Cannon Combat Weapon
Extra Armour Heavy Flamer
Searchlights
I hate my Ven Dread... Everytime I take this guy, he ALWAYS is killed before making it across the board. His CCW is what really makes him dangerous, the assualt cannon really won't do much in combat. My suggestion would be to put twin-linked autos/lascannons and dump the CCW in favor of a missile launcher. In all the battles where i've seen that combo, its always more effective than trying to get into CC with him. Otherwise, making your opponent reroll his deployment die is always fun :) and the reroll of the destroy table is fun.


Grey Hunter Pack Wolf Pelts(9) @239pts

2 Grey Hunters Bolt Pistols Powerfists
Grey Hunter Plasma Gun
2 Grey Hunters Plasma Pistols Combat Weapons
4 Grey Hunters Bolt Pistols Combat Weapons
I would say take two 6 man teams of these guys. That way you can still take a special weapon (I prefer melta guns becuz of the up-close 2d6 but plasmas are way cool for killing troops)and two plasma pistols/power weapons for each squad. More bang for your buck, tho transport wise it can be expensive.

Blood Claws Pack Frag Grenades(10) @213pts (including Leader)

Wolf Guard Leader Frost Blade Frost Axe
Blood Claw Bolt Pistol Powerfist
Blood Claw Flamer Power Weapon
Blood Claw Plasma Pistol Combat Weapon
5 Blood Claws Bolt Pistols Combats Weapons
This is pretty good, I like the flamer in a BC pack, however if you're suing the new assualt rules drop the plasma pistol for a power weapon (so you get your +2 charge). Oh and Polar was right about the Frost blades... Just take one :). If you're itching to spend those points on him make his soon to be bolt pistol master crafted.


Long Fang Pack @175pts

Long Fang Pack Leader Meltagun
Long Fang Plasma Cannon
Long Fang Missile Launcher
Long Fang Lascannon
I love Long Fangs!!! I've heard some advice around that you're better off tailoring the force to one type of weapon (all heavy bolters, all plasma cannons). I really like plasma cannons for their blast radius, but they're no so great taking out vehicles. Lascannons RULE! A squad of these with just lascannons will take care of your vehicles. Oh yea, and if you lose the deployment, you may consider putting them in a Rhino.... I've lost my long fangs too many times on the first turn to incoming fire not to do this. The Rhino at least can use blind grens or something to keep em covered.


Predator Annihilator @151pts Dozer Blades Linked Lascannons
Pintle Storm Bolter Extra Armour
2 Heavy Bolters Searchlights
Good and shootie, drop the search light if you're not playing a nite fight. Also drop the pintle SB since they're damn near worthless when you have 2 HBs :). Also, You might find that 2 more lascannons in the sponsons would be more valuable, as your army is fairly "shootie" enough to make it into CC where its supposed to be. You'll find alot of your turns won't be firing, but just running to get your troops into CC.

So, if there is anything I've learned, take LRs and Rhinos to get your boys into CC. Use other vehicles or Dreads or long fangs to provide covering fire and soften up the enemy line. BTW you migth think of putting a Rune Priest in with your BCs, that always hit first thing, esp on the first charge, can be DEVESTATING to an opponent.
14 x 3 attacks (+2 for charging +1 for two weapons) plus the 5 attacks possible with your Rune priest makes that one hell of a CC unit :).

Well, hope I helped some, just what I've learned in the past month of playing!
 

·
Registered
Joined
·
106 Posts
Hey Wolf Lord,

Just got done fighting a 1850 pt tyranid battle last nite!!! Here is the army I used:
Unnamed1850 Pts - Space Wolves Army

1 Venerable Dreadnought (HQ) @ 173 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Dread. CC Weapon;
Storm Bolter; Multi-Melta
Extra Armour [5]
Smoke Launchers [3]

9 Grey Hunter Pack (Troops) @ 273 Pts
Bolter / CCW (x5); Bolter / Power Weapon (x2); Plasma Pistol / CCW (x2)

1 Rhino APC @ [73] Pts
Storm Bolter
Smoke Launchers [3]
Extra Armour [5]
Hunter-Killer Missile [15]

1 Wolf Lord (HQ) @ 149 Pts
Bolt Pistol (x1); Frost Blade (x1)
Frag Grenades [1]
Krak Grenades [2]
Belt of Russ [25]
Master Crafted Weapon [15]
Runic Charm [10]

5 Wolf Scouts (Elites) @ 115 Pts
Bolt Pistol & CCWep. (x3); Bolt Pistol / Power Wep. (x2); Frag Grenades;
Melta-Bombs

9 Blood Claws Pack (Troops) @ 259 Pts
Bolt Pistol & CCWep. (x7); Bolt Pistol / Power Fist (x2); Frag Grenades;
Melta-Bombs

1 Rhino APC @ [73] Pts
Storm Bolter
Smoke Launchers [3]
Extra Armour [5]
Hunter-Killer Missile [15]

1 Rune Priest (HQ) @ 181 Pts
Rune Weapon (x1)
Frag Grenades [1]
Melta Bombs [5]
Chooser of the Slain [10]
Runic Armour [20]
Master Crafted Weapon [15]
Wolf Tooth Necklace [10]

1 Vindicator Assault Tank (Heavy Support) @ 128 Pts
Storm Bolter; Demolisher Cannon
Smoke Launchers [3]
Extra Armour [5]

2 Land Speeder Squadron (Fast Attack) @ 130 Pts
Multi-Melta (x2)

4 Long Fang Pack (Heavy Support) @ 294 Pts
Heavy Bolter (x1); Lascannon (x1); Missile Launcher (x1); Plasma Cannon
(x1)

1 Pack Leader @ [47] Pts
Bolter / Power Weapon

1 Wolf Guard Leader @ [70] Pts
Chainfist (x1); Storm Bolter
Terminator Armour [5]
Wolf Tooth Necklace [10]

1 Dreadnought (Elites) @ 123 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Dread. CC Weapon;
Heavy Flamer; Assault Cannon
Smoke Launchers [3]
Extra Armour [5]

Models in Army: 38


Total Army Cost: 1825

Now, the guy I played against had 1 32 hormaguant squad with flesh borers, 1 32 hormagaunts with scything blades, 2 carnifexs with the 2 shot st 10 weapon that can only glance, 1 hive tyrant with a 3 shot st 8 weapon and a body guard of 3, 1 winged hive tyrant with no weapons but scything blades etc, and 3 biovores.

Now, I made the mistake of telling my opponent about my wolf scouts "operate behind enemy lines" feature, so I only managed to kill 1 biovore when I came in. But I did tie up his entire command squad (hive and tyrant guard) protecting those stupid things :) that way. Also give your GHs all bolters/ccws because rapid firing will mow down those guants like NO TOMORROW! Your BCs can be very valuable, having the rune priest there and being able to strike first against them really helped that first turn (pretty much wiped them out the first time I charged with 3/4 attacks per model and then my 5 from the priest). Leave out the power fists and take power weapons, they really help and being able to swing first really makes a difference :). Uhm.... my naughts were killed pretty quick, along with my vindicator getting its gun imobolized in the 4th turn (after killing the winged hive tyrant!!!!), so that was a good buy. Any ways, just don't lose hope, keep your tanks behind the hunters, and pound the crap out of any biovores you see... I lost more men to them than any other foe on his army. Don't be scared of attacking the big creatures, they're huge but not that great :). Good luck, hope it helps!
 

·
Registered
Joined
·
106 Posts
Cool man, can't wait :). Oh, and reavered: I took melta bombs because I didn't know I was playing tyranids till I got there with my list already made up. We tend not to schedule fights ahead of time, so its hard to plan for a paticular battle :). Melta bombs RULE!!! :)

Good luck Wolfie,
 
1 - 3 of 3 Posts
Status
Not open for further replies.
Top