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45 Posts
Discussion Starter · #1 ·
HQ- Master of Sanctity - Lightning CLaws / Term A. -155

Elites-
7x Assault Term.- 5x Lightning Claws / 2x Thunder H. -280
6x Termainators- 2x Assault C. -280
6x Termainators- 2x Assault C. -280

Troops
5x Scouts- 4x Sniper R. / Hvy Bolter -90
5x Scouts- 4x Sniper R. / Hvy Bolter -90
10x Scouts- Boltguns / Teleport Homer -135
10x Scouts- Boltguns / Teleport Homer -135

Fst Attack
Landspeeder - Multi Melta / Heavy Flamer -75
Landspeeder - Multi Melta / Heavy Flamer -75

Hvy Support-
Whirlwind -85
 

· Registered
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45 Posts
Discussion Starter · #3 ·
well its my eith army, or maybe 9th and i already have 3,000 pts of space marines, so i wanted to do things a little funky to be honest. I have never tried the mm/ hvy flamer option so i wanted to see if i can fit it into a list. On the Terminator assault squad - The scout squads are designed to infiltrate close. THen move forward and teleport the assault squad in close so it only has to weather 1 turn of firing before they can get Stuck in. SO its not like they are trudging accross the whole board. But then again this is my first attempt at using Termies in my 7 years of painting and gaming.
 
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