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Discussion Starter · #1 · (Edited)
I decided to try a new 'Klans' list.

I put together an Evil Sunz battle roster and wanted some opinions or suggestions for improvements.

Mounted Warboss HQ
Iron Gob/Bionic Bonce/Heavy Armour/Cybork Body w Choppa and PK

Stormboyz Mob ELITE
(x9 ) Stormboyz w Choppa/Slugga/Frag Stickbombz
(x1 ) Nob w Choppa/PK

Skarboyz Mob ELITE
(x8 ) Skarboyz w Choppa/Slugga/Frag Stickbombz
(x3 ) Skarboyz w Burnaz
(x1 ) Nob w Choppa/PK

Warbike Mob One TROOP
(x8 ) Warbikes w TLBS
(x1 ) Nob w TLBS/Choppa/PK

Warbike Mob Two TROOP
(x8 ) Warbikes w TLBS
(x1 ) Nob w TLBS/Choppa/PK

Shootaboyz Mob TROOP
(x9 ) Shootaboyz w Shootas
(x3 ) Shootaboyz w Rokkitlaunchas

Trukkboyz Mob FAST ATTACK
(x8 ) Trukkboyz w Choppa/Slugga
(x1 ) Truckkboy w Burna
(x1 ) Nob w Choppa/PK
Trukk w Red Paint/Turbo-Boosta

Battlewagon HEAVY
Armed w Zapp Gun/TLRokkitLauncha/TLBS
Red Paint/Turbo-Boosta/Armour Plates

Lobba Battery HEAVY
(x3 ) Lobbaz w guncrews
(x1 ) Slaver w Choppa/Slugga/Squighound

Looted Vehicle HEAVY
Basilisk


My hope with this list is to close and unload as fast as possible, while using the Lobbaz and Bassie to pin/suppress any units with large numbers of fast firing weapons. I hope to start the Skarboyz outside the Battlewagon and load them or the Shootaboyz on the first turn assuming the BW doesn’t get shaken/stunned/immobilized if I lose first turn.

If anyone has suggestions for improvements, I'd appreciate any input.
 
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