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Discussion Starter · #1 ·
for RTT's so be brutial:

1850 Pts - IG: Doctrines Army w/witch hunter allies

Choose Doctrines:
Regimental Organisation: Drop Troops
Skills and Drills: Close Order Drill
Allow StormTroopers

Ordo Hereticus Inquisitor (Elites) @ 137 Pts
Bolt Pistol ; Power Weapon
Liber Heresius
Excruciator
Word of the Emperor
Psychic Hood
3 Warrior w/Plasmagun

Command Platoon (HQ) @ 250 Pts
Command Squad
Plasma Gun (x4); Drop Trooper
1 Junior Officer
CcW ; Plasma Pistol
Honorifica Imperialis
Fire Support Squad
Heavy Bolter (x3); Lasguns
1 Sentinel
Lascannon; Drop Trooper

4 Storm Troopers (Elites) @ 75 Pts
Infiltrate Ability; Meltagun (x2);
Storm Trooper Sergeant

4 Storm Troopers (Elites) @ 75 Pts
Infiltrate Ability; Meltagun (x2);
Storm Trooper Sergeant

Infantry Platoon (Troops) @ 226 Pts
Command Squad
Plasma Gun (x4); Close Order Drill; Drop Trooper
Junior Officer
CcW ; Bolter
Carapace Armour
Infantry Squad
Lasguns; Plasma Gun; Close Order Drill; Drop Trooper
Sergeant w/Shotgun
Infantry Squad
Lasguns; Plasma Gun; Close Order Drill; Drop Trooper
Sergeant w/Shotgun

Infantry Platoon (Troops) @ 217 Pts
Command Squad @ [65] Pts
Flamer (x4); Close Order Drill; Drop Trooper
Junior Officer W/CcW; Bolter
Infantry Squad
Heavy Bolter; Lasguns; Flamer; Close Order Drill; Drop Trooper
Sergeant W/ Lasgun and CCW
Infantry Squad
Heavy Bolter; Lasguns; Flamer; Close Order Drill; Drop Trooper
Sergeant W/ Lasgun and CCW

2 Sentinel (Fast Attack) @ 120 Pts
Autocannon; Drop Trooper, (x1) Improved Comms

1 Hellhound (Fast Attack) @ 115 Pts
Inferno Cannon; Hull Heavy Bolter

1 Hellhound (Fast Attack) @ 115 Pts
Inferno Cannon; Hull Heavy Bolter

1 Leman Russ Battle Tank (Heavy Support) @ 167 Pts
Battle Cannon; Hull Heavy Bolter; Heavy Bolter Sponsons
Pintle Heavy Stubber [12]

1 Leman Russ Battle Tank (Heavy Support) @ 167 Pts
Battle Cannon; Hull Heavy Bolter; Heavy Bolter Sponsons
Pintle Heavy Stubber [12]

1 Leman Russ Demolisher (Heavy Support) @ 186 Pts
Demolisher Cannon; Hull Lascannon; Plasma Cannon Sponsons
Searchlight [1]


like i said, be tuff about the list, due to RTT's comming up.

Thanks,

Starscream
 

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awesome list, only comments, the autocannoon sentinentals would be better with heavy flamers since their podding. Also the inqyisitor is useless unless you take an assassin, a couple of battle sisters and maybe a sersphim squad. If you want the inquisitor take atleast one of those squads, also bulk up your storm trooper squads. good luck.
 

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Discussion Starter · #3 ·
Reasons for the INQ:
1)being able to pick sides of play for the guard army i feel is more important that going first

2)all armies ive ever faced in a RTT are/have at min 2 psychers.

be they trynid or MEQ. the sentinals are actually hunters/psychers/command your choice but with the inq i get the extra Vpoints i found this usefull in play testing. i do concur the heavy flammer is aswome but i dropped x2 sentinals w/flammers for the inq.

thanks for the hunter K idea-ill probally just drop the power wep in the inq to cover cost.
i got an old whirlwind turrent (actually half a rhino) i use as terrain. i can do something wt that. ha a sentinal with big mouse ears!

i cant take another elete as is the lower witch hunter- but i did toy with the idea of dropping a HH for a smph. squad maxed out but id also have to change the demolisher to a LRBT standard. i like the armor, and dont think its worth the trade.

thanks

starscream
 
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