CCS 4x plasma, Chimera 165
PBS +4 psykers, Chimera 155
Veterans 3x grenade launchers, Chimera 140
Veterans 3x Grenade launchers, Chimera 140
Platoon Chenkove, 4x autocannons, 3x squads, 2x SWS w/ 2x flamers, demo charge 400
Valkyrie MRPs 130
Valkyrie MRPs 130
Heavy 1-Demolisher XXX
Heavy 2- Demolisher XXX
Heavy 3- Manticore XXX
100 points left to play around with but I want to keep my kill points down (after combining the platoon I'll be at 17) The Idea is the platoon camps home base and chenkove makes the whole thing stubborn. The Manticore castles up with the demolishers and uses the veterans to cover their advance. The CCS and PBS operate independantly and try to hose stuff down before the big tanks stop being fire magnets.
PBS +4 psykers, Chimera 155
Veterans 3x grenade launchers, Chimera 140
Veterans 3x Grenade launchers, Chimera 140
Platoon Chenkove, 4x autocannons, 3x squads, 2x SWS w/ 2x flamers, demo charge 400
Valkyrie MRPs 130
Valkyrie MRPs 130
Heavy 1-Demolisher XXX
Heavy 2- Demolisher XXX
Heavy 3- Manticore XXX
100 points left to play around with but I want to keep my kill points down (after combining the platoon I'll be at 17) The Idea is the platoon camps home base and chenkove makes the whole thing stubborn. The Manticore castles up with the demolishers and uses the veterans to cover their advance. The CCS and PBS operate independantly and try to hose stuff down before the big tanks stop being fire magnets.