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1850 tyranid army

325 Views 1 Reply 2 Participants Last post by  [Black] Katalyst
Well, here is a random list for critique & what advice you have

HQ - 1 winged hive tyrant; scything talons, bone sword & Lash whip, toxin sacs = 185pts

Elites
- 3 x Warriors; scything talons, rending claws, Extended Carapace = 81pts
- 3 x Warriors; scything talons, rending claws, Extended Carapace = 81pts
- 3 x Warriors; scything talons, rending claws, Extended Carapace = 81pts
Troops
- 9 x hormies = 90pts
- 9 x hormies = 90pts
- 25 x spine gaunts = 125pts
- 8 x genestealers; extended carapace = 128pts
- 8 x genestealers; extended carapace = 128pts
- 8 x genestealers; extended carapace = 128pts
Fast
- 8 x gargoyles = 96pts
- 8 x gargoyles = 96pts
Heavy
- 1 carnifex; enhanced senses (BS), extended carapace, venom cannon, barbed
strangler = 173pts
- 1 carnifex; enhanced senses (BS), extended carapace, venom cannon, barbed
strangler = 173pts
- 3 x zoanthrope; warp blast, synapse = 195pts

98 models total

I'm still toying around with it, but thats it for now, let me know what you think
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-I would drop one unit of Gargoyles to give the warriors leaping. Its vital that these guys have some sort of movement augmentation.

-Maybe drop the LW/BS for another set of Scything Talons, Catalyst is a nice a bility, but with your Tyrant flying ahead of everything else, it may not be as effective.

-Maybe split up that spinegaunt unit into 2 smaller ones. You'll be able to use them as a cc screen much easier.

-With all those cc units, find some points for Feeder Tendrils on one or two of those 'stealer units. It will help out any friendly unit close to them in combat.
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