After playing around with a few configurations, I've decided I'm not overly impressed with my Templars as far as the, ah, mad pwnage is concerned. I'd probably be able to do more with a Take the Fight to Them army. However, I have a love for mechanized armies. They're not the most competitive, but they're fun. I've tried this list once and it did reasonably well, but I thought I'd post it to the forums.
There isn't anything tricksy going on with the list. Each transport carries an HQ, usually with Chaplains in Rhinos and the Champion in the LRC. Putting a Chaplain in the LRC would give a bigger punch, but I want to keep the threat somewhat uniform.
I'm not entirely sure what changes I might want to make. It's rather low on numbers for my tastes, but that's somewhat unavoidable with all the tanks. I'm also trying to keep it fairly quick to play, and the fairly low numbers help with that. The LRC is rather expensive, however I want to stick with having four heavy support selections (essentially.)
Regardless, any comments or suggestions are of course welcome.
HQ:
Reclusiarch
-Terminator Honors
-Bolt Pistol
-Frag Grenades
=112pts
Reclusiarch
-Terminator Honors
-Bolt Pistol
-Frag Grenades
=112pts
Emperor’s Champion
-Uphold the Honor of the Emperor
=100pts
Elite:
Dreadnought
-Venerable
-Tank Hunter
-Twin-linked Lascannon
-Missile Launcher
-Extra Armor
=170pts
Troops:
Crusader Squad
-7x Initiate w/ BP & CCW
-1x Initiate w/ BP & Power Fist
-1x Initiate w/ Meltagun
-Frag Grenades
-Rhino w/ Extra Armor & Smoke
=236pts
Crusader Squad
-7x Initiate w/ BP & CCW
-1x Initiate w/ BP & Power Fist
-1x Initiate w/ Meltagun
-Frag Grenades
-Rhino w/ Extra Armor & Smoke
=236pts
Crusader Squad
-8x Initiate w/ BP & CCW
-1x Initiate w/ BP & Power Fist
-1x Initiate w/ Meltagun
-3x Neophyte w/ BP & CCW
-Land Raider Crusader
=480pts
Fast Attack:
Bike Squad
-3x Meltaguns
=126pts
Heavy Support:
Preadator Annihilator
-Heavy Bolter Sponsons
-Extra Armor
=135pts
Predator Annihilator
-Heavy Bolter Sponsons
-Extra Armor
=135pts
Vindicator
-Extra Armor
-Power of the Machine Spirit
=160pts
TOTAL = 2002 pts
There isn't anything tricksy going on with the list. Each transport carries an HQ, usually with Chaplains in Rhinos and the Champion in the LRC. Putting a Chaplain in the LRC would give a bigger punch, but I want to keep the threat somewhat uniform.
I'm not entirely sure what changes I might want to make. It's rather low on numbers for my tastes, but that's somewhat unavoidable with all the tanks. I'm also trying to keep it fairly quick to play, and the fairly low numbers help with that. The LRC is rather expensive, however I want to stick with having four heavy support selections (essentially.)
Regardless, any comments or suggestions are of course welcome.
HQ:
Reclusiarch
-Terminator Honors
-Bolt Pistol
-Frag Grenades
=112pts
Reclusiarch
-Terminator Honors
-Bolt Pistol
-Frag Grenades
=112pts
Emperor’s Champion
-Uphold the Honor of the Emperor
=100pts
Elite:
Dreadnought
-Venerable
-Tank Hunter
-Twin-linked Lascannon
-Missile Launcher
-Extra Armor
=170pts
Troops:
Crusader Squad
-7x Initiate w/ BP & CCW
-1x Initiate w/ BP & Power Fist
-1x Initiate w/ Meltagun
-Frag Grenades
-Rhino w/ Extra Armor & Smoke
=236pts
Crusader Squad
-7x Initiate w/ BP & CCW
-1x Initiate w/ BP & Power Fist
-1x Initiate w/ Meltagun
-Frag Grenades
-Rhino w/ Extra Armor & Smoke
=236pts
Crusader Squad
-8x Initiate w/ BP & CCW
-1x Initiate w/ BP & Power Fist
-1x Initiate w/ Meltagun
-3x Neophyte w/ BP & CCW
-Land Raider Crusader
=480pts
Fast Attack:
Bike Squad
-3x Meltaguns
=126pts
Heavy Support:
Preadator Annihilator
-Heavy Bolter Sponsons
-Extra Armor
=135pts
Predator Annihilator
-Heavy Bolter Sponsons
-Extra Armor
=135pts
Vindicator
-Extra Armor
-Power of the Machine Spirit
=160pts
TOTAL = 2002 pts