I usually run full mech vet, but I've been getting tooled lately by my friends anti-mech SM list (Vulkan w/ raiders, TH/SS termies, speeders, preds, tac squads in rhinos, melta on everything that can have it), so I've decided to switch things up a bit by adding a few platoons.
HQ - 210
CCS
-4 X melta
-Chimera w/ ML, HF
CCS
-Autocannon
-Vox
Troops – 840
Platoon Command Squad
-Melta X 4
-Chimera w/ ML, HF
Infantry Squad
-Autocannon
-Vox
Infantry Squad
-Autocannon
Platoon Command Squad
-Melta X 4
-Chimera w/ ML, HF
Infantry Squad
-Autocannon
-Vox
Infantry Squad
-Autocannon
Veteran Squad
-Plasma X 3
-Chimera w/ ML, HF
Veteran Squad
-Plasma X 3
-Chimera w/ ML, HF
Fast Attack – 390
Vendetta
Vendetta
Banewolf
Heavy Support – 560
LR Demolisher - Hull Heavy Flamer
LR Demolisher - Hull Heavy Flamer
LR Executioner
-Plasma Cannon Sponsons, Hull Heavy Flamer
The 4 infantry squads blob into 2 groups of 2 and camp 1 or 2 objectives/area cover. The autocannon CCS stays near them and gives them orders. Chimera squads, bane wolf and demolishers advance up the field. Vendettas and plascutioner hang back and provide long range fire support. I know the PCS' are only BS3, but with 4 melta guns and a possible bring it down order from the melta CCS, they should be able to reliably take out heavy tanks. The demolishers can also threaten heavy tanks if they have to (can you tell how much I hate land raider w/ TH/SS termie rushes?).
So what do you guys think, anything I could change to make it better?
HQ - 210
CCS
-4 X melta
-Chimera w/ ML, HF
CCS
-Autocannon
-Vox
Troops – 840
Platoon Command Squad
-Melta X 4
-Chimera w/ ML, HF
Infantry Squad
-Autocannon
-Vox
Infantry Squad
-Autocannon
Platoon Command Squad
-Melta X 4
-Chimera w/ ML, HF
Infantry Squad
-Autocannon
-Vox
Infantry Squad
-Autocannon
Veteran Squad
-Plasma X 3
-Chimera w/ ML, HF
Veteran Squad
-Plasma X 3
-Chimera w/ ML, HF
Fast Attack – 390
Vendetta
Vendetta
Banewolf
Heavy Support – 560
LR Demolisher - Hull Heavy Flamer
LR Demolisher - Hull Heavy Flamer
LR Executioner
-Plasma Cannon Sponsons, Hull Heavy Flamer
The 4 infantry squads blob into 2 groups of 2 and camp 1 or 2 objectives/area cover. The autocannon CCS stays near them and gives them orders. Chimera squads, bane wolf and demolishers advance up the field. Vendettas and plascutioner hang back and provide long range fire support. I know the PCS' are only BS3, but with 4 melta guns and a possible bring it down order from the melta CCS, they should be able to reliably take out heavy tanks. The demolishers can also threaten heavy tanks if they have to (can you tell how much I hate land raider w/ TH/SS termie rushes?).
So what do you guys think, anything I could change to make it better?