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453 Posts
Ok, so I've been thinking about Tomb Kings for a while, but could never come up with a list that I really liked the idea of until now. The idea is that the Chariots all role up and the King & Princes caste Urgency on their units (King can try on another unit or his own if dispelled). If just one gets through then it's still 8 chariots within charge range after the first turn. No doubt the enemy will then be looking at the Liche priest who's hiding near the catapults and casting Smiting twice on turn one. Once the undead are in combat i'm hoping the impact hits, lots of attack and the Fear causing will do the rest.
Tomb King
Chariot
Spear Of Antarhak
Light Armour
Enchanted Shield
Liche Priest
Hieratic Jar
Skeletal Steed
Dispell Scroll
Tomb Prince
Chariot
Flail Of Skulls
Shield
Light Armour
Tomb Prince
Chariot
Brooch Of The Great Desert
Shield
Light Armour
Flail
Chariots x7
Full Command
Chariots x7
Full Command
Chariots x7
Full Command
Screaming Skull Catapult
Skulls of the Foe
Screaming Skull Catapult
Skulls of the Foe
Tomb King
Chariot
Spear Of Antarhak
Light Armour
Enchanted Shield
Liche Priest
Hieratic Jar
Skeletal Steed
Dispell Scroll
Tomb Prince
Chariot
Flail Of Skulls
Shield
Light Armour
Tomb Prince
Chariot
Brooch Of The Great Desert
Shield
Light Armour
Flail
Chariots x7
Full Command
Chariots x7
Full Command
Chariots x7
Full Command
Screaming Skull Catapult
Skulls of the Foe
Screaming Skull Catapult
Skulls of the Foe