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Discussion Starter · #1 ·
Lord (HQ)- 175
Steed of Slaanesh
strength
Drugs
darkblade
aura
ccw
personal icon
master crafted weapon

X2 6 Noise Marines (Troops)- 184
Infiltrate
2 dom sirens
champion
spiky bitz
power fist
mutation

X2 12 Daemonettes (Troops)- 180

X2 6 Noise Marines (Troops)- 169
4 sonic blasters
icon
champ
power weapon
melta bombs
spiky bitz

6 Mounted daemonettes (FA)- 168

6 Bikers (FA)- 289
4 sonic blasters
2 meltaguns
champ
p. fist
spiky bitz
mutation
bombs

Predator (HS)- 153
TL blastmaster
lascannon sponsons
damonnic possession
extra armour
smoke

Defiler (HS)- 175
indirect fire.

So what do you think, by the way all units have mark of sl;aanesh
 

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I'm not 100% sure if Mastercrafting a CCW will grant the extra re-roll when using a Deamon weapon. I've actualy wondered this myself.

You don't need the Icon on the Noise Marines. Any Marked usnit my have a unit icon for free.

I'm going to assume that the infiltrating Noise Marine squads have Bolt Pistols and CCWs, if not then give them that.

I'd also be careful about the Defiler. Think carefuly abou where you put that pie plate.

For the Pred, drop the Smoke and Extra Armor. Extra Armor gives you nothing that Demonic Possession doesn't and that thing should be firing every turn. If you can find the points, try to give it Parassitic Possession.

Other then that your list looks decent... For a bunch of little weakly pink guys. :p (I play Khorne so no hard feelings. Just run your neck into my chainaxe. ;-) )
 

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Soviet_Tau_Commander said:
I'm not 100% sure if Mastercrafting a CCW will grant the extra re-roll when using a Deamon weapon. I've actualy wondered this myself.
It does not. You can only elect to take the Master Craft reroll with the weapon you have MC'd.

But why you have Mastercraft in the first place is beyond me - Spiky Bits do the same thing, but are cheaper and work with Daemon Weapons. Or even Mutation - why reroll to hit when you can simply have an extra attack for the same cost?

The Champion with the Power weapon needs to have Daemonic Strength. It's so cheap that it's criminal to pass it up.
 

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Lord (HQ)- 175
Steed of Slaanesh
strength
Drugs
darkblade
aura
ccw
personal icon
master crafted weapon

Not bad. I would probably go for d-speed and infiltrate myself, but overall a very solid lord.

One thing though. I don't really see the point of taking d-strength. It gives you lord strength 7, but unless you fight T5+ you won't see any difference at all.

Only reason to do it would be to be able to boost strength to 8 in order to instakill T4 characters. However, this is 1. not something that comes up all that often. 2. not really necessary since your lord strikes before most HQ's and has enough attacks and strength to kill most of them in one round.

So, if your lord runs into T4 multiwound models regularly you should keep strength, otherwise I suggest you drop it and use the points to give strength to the two champs with power weapons. The extra strength helps them a lot more than your lord.

Arizzar
 

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Discussion Starter · #7 ·
thanks for the comments, 1. arrizar, he does have speed 2. yes they do have bp, ccw 3. in the point total I have included mutation for the lord (sorryabout that), 4. I did not now what I was thinking by putti ng ea and smoke on the pred. Keep the comments coming
 
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