HQ
Chaos Lord :- Dark Blade, Daemonic Speed, Daemonic Resiliance, Daemon Armour, Spiky Bits, 2 Chaos Hounds, Bionics, Mark of Chaos Undivided (169)
wy is he not infiltrating, also you need ton drop the houns, useless. He needs aura, also ive him a bp, and mutation, drop daemon armour,not needed
Chaos Lieutenant:- Terminator Armour, Twin Lightning Claws, Daemonic Mutation, Daemonic Resiliance, Daemon Strength, Furious Charge, Mark of Chaos Undivided (145)
I would drop resilience in favor for spiky bita, that is basically 8 attacks on the charge
Elites
4 Chosen Terminators:- 1 Reaper Autocannon. All have Furious Charge and Mark of Chaos Undivided
furious charge is not needed, they deep strike right? no charge, get some p. fists
7 Possessed:- Daemonic Talons, Aspiring Champion with Power Weapon and Chaos Spawn. All have Mark of Chaos Undivided.
Rhino:- Extra Armour, Smoke Launchers ( 58 )
drop rhino, infiltrate, you are alpha legion
Troops
12 Chaos Cultists :- 1 Icon Bearer, Cult Champion with Power Weapon. All have the Mark of Chaos Undivided and are Assassins. (99)
you need a lot more men
9 Chaos Space Marines :- 2 Plasma Guns, Aspiring Champion with Power Sword. All have Mark of Chaos Undivided and Infiltrate. (187)
o.k., th would be nice
10 Chaos Space Marines:- All have bolt pistols and close combat weapons. Aspiring Champion with Plasma Pistol, Power Sword and Daemonic Aura. All have Mark of Chaos Undivided and Infiltrate (190)
you ought to get 2 flamers or meltaguns, and th is good
7 Bloodletters (182)
good
Heavy Support
Chaos Defiler:- Heavy Flamer, Lascannons (210)
bad, bad, bad, bad. Now that I have educated you, drop this right away, 1. it is not good in alpha legion, you guys are too close to the thing that goes boom, 200 points for 12, 12, 10 armour that is in the open, are you smoking pot, crack, pcp,opium? , this is the worst thing in your list
6 Chaos Havocs:- 3 with missile launchers, 1 with Autocannon. Tank Hunters (182)
do not mix weapons, either all ml or all autos, chose, i like autos
6 Chaos Havocs:- 3 with heavy bolters, 1 with plasma gun (162)
same as above, if you want p guns then infiltrate
Basic Idea is to get cultists to an objective/vital point for daemon summoning, using defiler/havocs to take out threats to them (such as ordanance). By using infiltrate I hope to get closer to the enemy, and then blast them with rapid fire plasma/bolters. The possessed are accompanied by the Lord in the Rhino.
Close Combat Support is built around the close combat marine squad, and the other marine squad (in an emergency) can rely on WS 4 to win the day if need be. once the cultists have served their purpose for daemon summoning, they will cower behind their daemonic allies and then charge whatever they can to keep them from being shot up. I decided not to go for the Daemon Prince, as I thought it would be easier to keep him as a lord, for the sake of being shot at and joining units etc. Although under the new rules he now counts as a Daemon....oh well!!