Hey buddy.
First of all i would drop a skink and make your list below 2000pts. The whole "we allow x pts over..." doesn't wash with most people.
I would like to congratulate you on the size of your skink units though! Most people want to use them in groups of 10, when they actually work better in groups of 24-30. In groups of 10 they panic too easily.
Two stegadons are scary but they may be a bit of a points sink. Remember that your opponent only has to kill five skinks for you to have to roll on the monster reaction table with a ld of 5. Even with cold blood that is not a cert by any case.
I love salamanders. They are my favourite unit in the game. I just love rolling those 10s!

Never leave home without them!
I also think saurus are rubbish. Most GW tournament lists use them in units of about zero. They are slow, true they are tough, but generally get left behind. Also skinks are much better for their points, but i can see you already know that skinks are the way forward
Maybe some terradons or saurus cavalry for a bit of variation? Kroxigors are great though.
I wouldn't give the skinks priests scouting personally. Since four of the six spells from the lore of heavens don't require a range or line of sight.
Slann are great fun, but like i say he can work great on his own, give him a 2+ ward if you're worried abt missile fire.
Maybe this helps, maybe it doesn't. Its only what i think after all
Ciao
First of all i would drop a skink and make your list below 2000pts. The whole "we allow x pts over..." doesn't wash with most people.
I would like to congratulate you on the size of your skink units though! Most people want to use them in groups of 10, when they actually work better in groups of 24-30. In groups of 10 they panic too easily.
Two stegadons are scary but they may be a bit of a points sink. Remember that your opponent only has to kill five skinks for you to have to roll on the monster reaction table with a ld of 5. Even with cold blood that is not a cert by any case.
I love salamanders. They are my favourite unit in the game. I just love rolling those 10s!
I also think saurus are rubbish. Most GW tournament lists use them in units of about zero. They are slow, true they are tough, but generally get left behind. Also skinks are much better for their points, but i can see you already know that skinks are the way forward
Maybe some terradons or saurus cavalry for a bit of variation? Kroxigors are great though.
I wouldn't give the skinks priests scouting personally. Since four of the six spells from the lore of heavens don't require a range or line of sight.
Slann are great fun, but like i say he can work great on his own, give him a 2+ ward if you're worried abt missile fire.
Maybe this helps, maybe it doesn't. Its only what i think after all
Ciao