Army Type: Bretonnia - Basic
Select
Name
Unit Size
Equipment
Type
Total
Damsel of the Lady
1
Hand Weapon; ; Dispel Scroll(x2); Warhorse
1H
130
Damsel of the Lady
1
Hand Weapon; ; Dispel Scroll(x2)
1H
120
Duke
1
Hand Weapon; Heavy Armour; ; Lance; Grail Vow; Siriennes Locket; Holy Icon; Royal Pegasus
1L
294
Field Trebuchet
1
None
1R
90
Field Trebuchet
1
None
1R
90
Knights Errant
8
Hand Weapon; Lance; Heavy Armour; Shield; ; Standard Bearer; Champion; Musician ;Errantry Banner
1C
181
Knights of the Realm
8
Hand Weapon; Lance; Heavy Armour; Shield; ; Standard Bearer; Champion; Musician; Twilight Banner
1C
241
Men at Arms
30
Hand Weapon; Shield; Light Armour; ; Halberd; Standard Bearer; Champion; Musician
1C
177
Mounted Yeomen
5
Hand Weapon; Spear; Bow; ; Shield; Fast Cavalry
1S
80
Paladin
1
Hand Weapon; Heavy Armour; ; Lance; Battle Standard Bearer; Questing Vow; Discipline; Insignia of the Quest; Valourours Standard; Warhorse
1H
181
Paladin
1
Hand Weapon; Heavy Armour; ; Lance; Knights Vow; Enchanted Shield; Impetuous Knight; Warhorse
1H
123
Peasant Bowmen
10
Hand Weapon; Long Bow;; ; Defensive Stakes
1C
60
Peasant Bowmen
10
Hand Weapon; Long Bow;; ; Defensive Stakes
1C
60
Questing Knights
6
Hand Weapon; Great Weapon; Heavy Armour; Shield; ; Champion; Musician
1S
177
Total
2004
This is a little modified from my original list, but it seems fairly balanced. I have enough lances to get to enemy my kotr can pretty much just pop through ne forest, which is a big suprise to the enemy, and they can charge up to 22", the errants r str 6 on charge, and the questing roll 3d6 for all Ld, and can re-roll all failed ones. Ive also had great success with units of 10 archers, and the 30
[email protected] for holding up units. The 2 trebs have made there point up in almost any game (one game took out pure of heart, general archmage and a mage with 1 shot =P and my pegasus lord will deploy behind a forest so no shootin at him, and then he has 2 turns to move around, in which he can only suffer 1 wound a turn (and has magic resistance 3 for those sm people) so he can pick off any warmachine and lonley mages. Yeomen fill in whenever necesarry, and my damsels just keep there second sign goin, and the anti-magic up.
So how do you thikn my army list is? (i primarily fight tomb kings and high elves, chaos)
Any comments or ideas are fine, constructive critizism (burns...) are also alright in moderation. Thanks
P.S. Duke by himself (obviously) BSB in questing unit, Paladin in kotr unit, damsel in KE unit, foot keeping Ld for peasants, or hiding in wood.