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Discussion Starter · #1 · (Edited)
Hi Guys, this is my first go at a wood elf army and any advice is appreciated.:yes:

Characters:
Spellweaver LVL 3: 215p
LVL 2 Spellsinger: 125p
LVL 2 Spellsinger: 125p

Core:
10 Glade Guard: 120p
10 Glade Guard: 120p
10 Glade Guard: 120p
12 Dryads: 144p
11 Dryads: 132p

Special:
10 Wild Riders w/ Full Cmd: 296p
10 Wild Riders w/ Full Cmd: 296p
3 Warhawk Riders: 120p

Rare:
8 Waywatchers: 192p

TOTAL: 2005 (people dont care about 5p where i live)
Strategy: I plan on deploying units like this:

Wild Riders-Dryads-GG-GG-GG-Dryads-Wild Riders
The Warhawk will go somewhere depending on where the enemy wizards and artillery are. Mages will either join archers or go by themselves near archers and woods (unless require line of sight)
Also I was wondering if the warhawks are worth it, i could be gettin more cc or sumthin thnx!

ADVICE APPRECIATED!:w00t:
 

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Discussion Starter · #3 · (Edited)
THNX for the advice: here is my new list, more advice appreciated

Characters:
Spellweaver LVL 3 and Dispel Scroll: 240p
LVL 2 Spellsinger: 125p
LVL 2 Spellsinger: 125p

Core:
10 Glade Guard: 120p
10 Glade Guard: 120p
10 Glade Guard: 120p
11 Dryads: 132p
11 Dryads: 132p

Special:
10 Wild Riders w/ Full Cmd and War Banner: 321p
10 Wild Riders w/ Full Cmd and War Banner: 321p

Rare:
8 Waywatchers: 192p
1 Great Eagle: 50p

Dispel Dice: 6
Power Dice: 9
Dispel Scrolls: 1

ADVICE STILL APPRECIATED!! THANK YOU
 

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10 wild riders is a lot, I reccomend dropping 2 from each squad and getting the wand of wych elm, another scroll on a level 2, and making your dryads 3 units of 8 to spread the destruction. Good luck.
 
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